Iron Shakespeare
Warning! Spoilers ahead!
Proceed at your own risk! |
As things started to succumb to chaos in the dungeons of fear and hunger, he was sent from the Kingdom of Rondon for aid. In short time he too lost his mind. Now he tries to guard the area to his last breath from anyone who sets foot to the fortress.
- New Gods, about Iron Shakespeare
Iron Shakespeare is a unique enemy in Fear & Hunger.
Lore
From what can be gleaned from the little information given to the player in the game, the armor used to be a man called Iron Shakespeare. Shakespeare was most likely the name, and 'Iron' must be an epithet or title given to him, most likely because of how heavily armored he was.
Although the battle graphic shows bloody wounds from severing body parts, examining the body afterwards has the body make a hollow noise, suggesting the human within the armor is gone.
Location
He is found relatively early in the game, roaming Level 3 - Basement. Upon seeing the player, he will give chase. However, he is slow and will not follow behind pillars or inside small rooms.
The Iron Shakespeare is immune to out-of-battle damage. Arrows will fail to penetrate his armor, and triggered Bear traps will also neither wound him nor restrain him.
Battle
Body part | HP | Blunt | Slashing | Piercing | Fire | Otherworldly | Ev. Rate | Magic Ev. | Resistances |
---|---|---|---|---|---|---|---|---|---|
Head | 500 | 100% | 100% | 115% | 100% | 100% | 55% | 40% | Blindness, Confusion |
Torso | 575 (2300) | 5% | None | ||||||
Left arm | 1300 | 5% | None | ||||||
Right arm | 1300 | 5% | None | ||||||
Left leg | 150 | 5% | None | ||||||
Right leg | 150 | 5% | None |
Body Part | Skill | Effect | Condition | Chance | Success Rate |
---|---|---|---|---|---|
Right Arm | Lantern Smash | Deals 28-42 Blunt damage, guaranteed to apply the Fracture status effect. | Always | 100% | 90% |
Right Arm (Ignited) | Cinder | Deals 40-60 Fire damage, 60% chance of applying the Burning status effect. | Always | 100% | 100% |
Left Arm | Lantern Smash | Deals 28-42 Blunt damage, guaranteed to apply the Fracture status effect. | Always | 100% | 90% |
Left Arm (Ignited) | Cinder | Deals 40-60 Fire damage, 60% chance of applying the Burning status effect. | Always | 100% | 100% |
- Note: HP in parenthesis is only used for Damage-over-Time calculations.
Strategy
He fights with his arms, which cause high damage and broken bones. He will ignite his right lantern arm at the end of the first turn, and his left lantern arm at the end of the second. His ignited lanterns will no longer cause the Fracture status effect - but they deal more damage and gain a 60% chance to apply the burning status effect.
It is only advised to fight him once the player's party can deal at least 400 damage in 2 turns, where they only target the torso due to it's lower health.
Dialogue
In combat:
- Intro:
- Iron Shakespeare stumbles from the shadows!
- Intro 2:
- A giant armor marches from the shadows.
- When talked to:
- You try talking some sense to this monstrosity...
- Player: "What is your origin?"
- Iron Shakespeare takes a step towards you.
- Player: "There is no need for killing."
- Iron Shakespeare swings it's lantern sideways.
- Player: "Prepare to die."
- Iron Shakespeare prepares for your attacks.
- First turn, if Iron Shakespeare still has his right arm:
- Iron Shakespeare's arm ignites!
- Second turn: if Iron Shakespeare still has his left arm:
- Iron Shakespeare's arm ignites!
Trivia
- The player receiving writing-related items after stealing from Iron Shakespeare during battle could potentially be a reference to the renowned real-life poet and author, William Shakespeare.