Old Knight

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Not to be confused with The Knight.

Warning! Nudity ahead!

This page contains depictions of genitals and / or sex.

The Old knight is a unique enemy encountered in Fear & Hunger.


A virtuous knight who was on a path to the darkness of the dungeons. He met the alchemist Nosramus on his way down, who saved his life. The knight decided to serve Nosramus for his lifetime and beyond.


The Old knight can be found on top of a tomb in the leftmost part of the level 5 Mines. The player has the options to examine or attack. Examining indicates that there's something underneath the Knight, hinting that stealing from them in battle will give the player a Diamond. This enemy won't attack otherwise, although its spectre will attack as long as they haven't been defeated.

Defeating this enemy doesn't provide a traditional award, but it will allow players to access Nosramus' chamber, which includes a few bookshelves, potion spawns, a chest (that Nosramus wants you to leave alone), and a Hexen table.


Stats (Old Knight)
Body Part HP Blunt Slashing Piercing Fire Otherwordly Ev. Rate Magic Ev. Resistances
Helmet 20 100% 100% 120% 100% 100% 5% None Blindness
Armor 20 5% None
Left arm 20 5% None
Right arm 20 5% None
Loincloth 20 5% None
Left leg 20 5% None
Right leg 20 5% None
Stats (Knight Spectre)
Body Part HP Blunt Slashing Piercing Fire Otherwordly Ev. Rate Magic Ev. Resistances
Knight spectre 10000 0% 0% 0% 0% 100% 5% None Blindness, Confusion
  • Note: HP in parenthesis is only used for Damage-over-Time calculations.


Depending on what difficulty you're on, the battle against the Old knight can either be simple or very dangerous. This unique, optional enemy can only be encountered if you inspect and attack an old piece of armor laying on a casket nearby Nosramus' lair. The only way to win this fight is to destroy every piece of armor.

The Old knight only attacks with his right arm by either using Horizontal sweep, an AoE attack that deals roughly 24-36 damage, has a 20% chance of cutting off an arm, and 30% chance to infect an arm and/or leg; or Vertical sweep, an attack that only targets one party member, roughly deals 36-54 damage, and has a 100% chance to cut an arm or leg. What makes the Old knight so dangerous is that, at the beginning of turn three, the Spectre knight accompanies him in battle. This spectre can only take otherworldly damage and is impossible to defeat due to its staggering HP. It uses the same two attacks as the Old knight, making this enemy highly unethical to focus on and dangerous if you don't win or flee the battle over a long period of time.

The Old knight can be run away from, but there's a quirk in the game's coding. If your main character has the Escape plan skill learned and you attempt to run away with Run, the percentage for you to run away is 0%, not 40% if you tried to flee without learning Escape plan. The only way to circumvent this is to flee with Run!, where you have a 50% chance of successfully running away. Additionally, once you do run away, it's likely that the Old knight immediately initiates the fight with you, making it impossible to properly escape in the overworld or open the menu screen to use items before refighting them. Depending on your circumstances, this can softlock you until you inevitably die.

Fear & Hunger Difficulty Strategy

All armor pieces have 20 HP, particularly in this difficulty. This means that if you use an Explosive vial then all armor pieces are destroyed, and you win the battle. Note that Explosive vials can potentially miss their targets, so make sure you at least have two in hand or other party members to take out the pieces. Using a Murky vial hits their targets 100% of the time, so you could go for that too if you have it.

Terror & Starvation and Hard Mode Difficulty Strategy

Before you initiate the battle, make sure you have strong weapons, proper healing, and mind-replenishing items on hand. Note that you cannot smoke tobacco or opium in battle. Additionally, make sure your main character has the Salmonsnake soul equipped. Having other party members puts them in more danger since there's only one Salmonsnake Soul in the whole game, so if you have the option, don't bring any party members.

The biggest difference here is that, besides the loincloth, all armor pieces have 300 HP. Explosive & Murky Vials deal roughly 50 HP to all targets on average so continuously using these vials is unethical since the Spectre knight will manifest into battle on turn three. Once the turn begins, immediately take out the Old Knight's right arm so that he can't attack. Afterwards, steadily take out the armor pieces. By the time the Spectre knight enters the battle, you can either continue attacking the Old knight while healing if your Body Points reach 60 or below or flee the battle with Run!. You could summon a Blood golem into battle and use Pheromones on it so that your main character won't get damaged, but that wastes at least two turns, and the Spectre Knight is capable to use Horizontal sweep to attack every available party member.

It's best to wait until you're absolutely prepared to take on the Old Knight in this difficulty.


  • The armor pieces you destroy will remain destroyed if you refight the Old Knight again. This can be useful since you have two turns to heal or perform other actions without worrying about the Old Knight's right arm attacking before the Spectre knight manifests into battle.
  • Equipping the White Angel soul won't be as useful compared to equipping the Salmonsnake soul since you will be leaving yourself vulnerable to get your limbs chopped off. If you don't have any party members available and you're doing a solo run (or all available party members have their agility stats at 20), your chance to successfully run away with Run! will boost from 50% to 100%. With this, you can attack in the first two turns then run away when the Spectre Knight appears. Please note that this only works if all party members have their agility stats at 20, meaning that you'll have to get multiple White Angel souls from multiple Empty scrolls to pull this off.


In combat:

  • If talked to:
    • You try talking to the old knight...
      • Player: "What is your origin?"
        • The knight doesn't react in any way.
      • Player: "What do you want?"
        • The knight doesn't react in any way.
      • Player: "There is no need for killing."
        • The knight doesn't react in any way.
      • Player: "Prepare to die."
        • The knight doesn't react in any way.
  • If "Counter-magic" is used:
    • The ancient armor seems to be animated with somekind of magic, but your Counter-magic doesn't seem strong enough to nullify the magic.


  • Old knight's character originates from creator Miro Haverinen's idea of developing a Bushido Blade style fighting game years ago - the same game would have included D'arce.