Hexen F&H2
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This page information about the Hexen mechanic in Fear & Hunger 2: Termina. For information about Hexen in Fear & Hunger, see Hexen F&H1.
The Hexen is a Mechanic in Fear & Hunger 2: Termina that uses Soul stones to increase the strength of characters. It is accessible by sleeping or using the tables in Donnovan's House and on the second floor of the Orphanage (Easy(er) and Masoχ-S/M modes only).
For more details on spells and skills, see Skills List F&H2.
Hexen Contents
Skills
The bottom half of the Hexen is dedicated to characters and their skills, with available trees highlighted in pink. The only tree accessible at the beginning of the game is the starting character's, but others can be unlocked by killing contestants and taking their souls. This only works if the player is the one to kill them, and finding their corpse doesn't work.
Character | Soul | Skills |
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Daan | Blank | Diagnosis, Medicinal/Organ harvest, Precision stance, Magna-medical, Analyze |
Abella | Caressing | Wrench toss, Short circuit, Trapcraft, Weaponcraft |
O'saa | Enlightened | La Danse Macabre, Meditation, Greater meditation, Spice forge |
Olivia | Shadowed | Advanced botanism, Poison tip, Undergrowth awareness, Toxicology |
Karin | Endless | Persuade, Lockpicking, Escape plan, Diplomacy |
Pav | Chaotic | Bury the trauma, En garde, Order, Charge! (Order, Charge! is one skill) |
Marcoh | Tainted | Bare-fisted proficiency, Bob and weave, Perfect guard, Counter stance, Adrenaline rush, Fast stance |
Levi | Solitary | Gun proficiency, Gunslinger, Executioner, Marksmanship |
Marina | Changeling | Engrave, Warding sigil, Advanced occultism, Greater occultism |
Samarie | Radiating | Blood sacrifice, Masturbation |
Tanaka | Latent | Agility +1, Attack +1, Defense +1, Magic defense +1, Magic attack +1 |
Henryk | Suffocated | Slow metabolism, Melee proficiency, Masterchef |
Caligura | Decrepit | Steal, Intimidate, Killing intent, Explosives |
August | Tormented | War cry, Bloodlust, Devour, Sisu |
Spells
The six empty slots in the upper corners of the Hexen are each dedicated to a god. Once increasing affinity with a god, their slot will be filled and radiate a circular aura. Empty slots within the aura allow the player to use soul stones to learn spells. The aura gets larger as the affinity increases further, and some spell slots require more than one aura to overlap in order to use them.
God | Tier 1 | Tier 2 | Tier 3 |
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God of
Fear and Hunger |
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Alll-mer |
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Rher |
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Sylvian |
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Vinushka |
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Gro-goroth |
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Spells with underline require the affinity of both gods listed.