Yellow lizardmage

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Warning! Spoilers ahead!

Proceed at your own risk!

"Both parts... thankful to the goddess Sylvian..."

The Yellow lizardmage is an enemy encountered in Fear & Hunger.


"An act of love between a lizardman and a yellow mage. The being that came from the act seems to share the intelligence of both worlds. However it does not know for certain which tribe it truly belongs to. Thus it wanders the darkness alone.
- The New Gods when asked about the Yellow lizardmage.

The Yellow lizardmage is the result of a Marriage of Flesh between a Lizardman and a Yellow mage, possibly for increasing the odds of both parts surviving against the dangers of The Gauntlet in the race to ascension. Interaction with the creature indicates that the dominant part of the Marriage comes from the Lizardman, as it mentions its ancestors still look after it even though it shares its skin with a human.

While Yellow mages are traditionally more aligned with Gro-goroth, both parts share a sense of gratitude towards Sylvian for the successful Marriage, as the bond itself is one of the ways Old God of love and fertility interacts with the world.


Found at the bottom of the Gauntlet. One roams near the Altar of Darkness leading to the Heart of Darkness, and one sits in a lower area in an empty hallway, channeling blood magic. The mage channels Hurting if the player enters the room and will affect the player with a limb loss in approximately 2 seconds. The player either can move out of the way or engage him in battle, but it is impossible to reach him without the Lizardmage using the spell at least once unless the player has the skill Dash.

Note that if the party escapes it and return to this combat encounter, the Lizardmage's limbs will be automatically regenerated.


Body part HP Blunt Slashing Piercing Fire Otherworldly Ev. Rate Magic Ev. Resistances
Head 400 100% 100% 100% 115% 100% 55% 40% None
Torso 975 (3900) 5% None
Left arm 750 5% None
Right arm 750 5% None
Left leg 20 5% None
Right leg 20 5% None
Tail 20 5% None
  • Note: HP in parenthesis is only used for Damage-over-Time calculations.


Its left arm, wielding a crude sword, either shows off its martial arts, attacks with it cutting the target's arm off and also infecting it or it uses low sweep.

The right arm has a 1/2 chance of using Locust swarm, otherwise it does nothing.

Using the "Please don't" option through Talk will make the Yellow lizardmage sympathize with the player and gift them an Elixir of Body

Using Leg Sweep on the lizardmage cuts its legs and tail, destabilizing its head for an easy kill next turn.


  • You try talking some sense into this monstrosity
    • Player: "What is your origin?"
      • Yellow Lizardmage: "Hissss Part of... my origin..."
        • Yellow Lizardmage: "One part belongs to the depths... One part came from the eastern parts..."
          • Yellow Lizardmage: "Both parts... Thankful to the goddess Sylvian..."
    • Player: "Wait. We don't have to fight!"
      • Yellow Lizardmage: "Hisss... But this is the gauntlet..."
        • Yellow Lizardmage: "It is... The great race to ascension..."
    • Player: "Please don't!"
      • Yellow Lizardmage: "Hisss... It is the survival... of the fittest."
        • Yellow Lizardmage: "I understand... your fear. You are but a feeble human."
          • Yellow Lizardmage: "Bravely against the crushing odds..."
            • Yellow Lizardmage: "Take this... To even the odds..." (You got an Elixer of body!)
    • Player: "Prepare to die."
      • Yellow Lizardmage: "The lizards... have already vanished once before..."
        • Yellow Lizardmage: "I do not... fear the same fate."
        • Yellow Lizardmage: :I know my anchestors... look after me... even if I share skin with... a human"




  • The Yellow lizardmage was added in ver. 1.3.0.
  • The right arm is supposed to have a 50% chance of using Hurting, but due to an oversight it will never be used.