Gro-goroth
| Gro-goroth | |
|---|---|
| Aliases | God of human sacrifices |
| Relatives | Sylvian (Antithesis and consort) Vinushka (offspring) |
| Inflicted phobias | |
|---|---|
| Phobias | Erotophobia, Teratophobia |
| Biographical information | |
|---|---|
| Date of birth | Before creation |
| Place of birth | True Ma'habre (Green Hue) |
| Physical description | |
|---|---|
| Gender | Male |
| Species | Old God |
| Item drops | |
|---|---|
| Search | Nothing |
| Steal | Nothing |
| Overworld data | |
|---|---|
| Note | Cannot be harmed in the Overworld |
| Battle Theme |
|---|
| Warning! Spoilers ahead!
Proceed at your own risk! |
Gro-goroth is the Old God of destruction and human sacrifices. In Fear & Hunger, his traces are encountered as the final boss of Ending B.
Lore
Gro-goroth is an Old God who originated from the green hue. Being the god of destruction and human sacrifices, he wishes for blood to be spilled in his name. He embodies death, chaos, and war. In the world of Fear & Hunger, destruction is seen as a part of the natural order, because death is necessary to pave the way for nascence and growth.[1] Gro-goroth gifted blood magic to mankind, and almost all spells that are associated with him (such as Hurting and Black Orb) are used offensively. Gro-goroth is stated to be a curious god, a unique trait amongst his kind. He is said to wear the bodies and skin of men and women alike in order to "relieve" the feeling of fear when interacting with humans.[2] Gro-goroth's sigil depicts an eclipse, as seen on eclipse talismans and the tails side of coin flips.
One can strengthen their affinity with Gro-goroth in a variety of ways. In Fear & Hunger, the player can do this by sacrificing teammates at ritual circles, praying to Gro-goroth at a ritual circle, praying to his statue in Ma'habre, or by partaking in the Wolfmasks' cannibal ritual. In Fear & Hunger 2: Termina, the player can raise their affinity by drawing Gro-goroth's sigil at an asymmetric circle, sacrificing teammates at Gro-goroth circles, or by performing a blood sacrifice at a Gro-goroth circle. The act of engraving Gro-goroth's sigil on the face raises one's attack power. Gro-goroth grants his followers incredible power but also corrupts them—the Black Witch and Yellow Mages are able to harness Gro-goroth's power in battle with deadly effect, but in turn are very fragile in body. The Black Witch in particular is described by the New Gods as a mere "slave to Gro-goroth."[3]
Like most of his kin, Gro-goroth has long since started to fade from the world, disgusted with the selfishness, narrow-mindedness, and ambition of humans who were incapable of comprehending the purity and beauty of the ideas he represents. As he fades away, so does his gift of blood magic to mankind.[4] However, there are those who believe Gro-goroth still roams the mortal realm, hidden beneath the flesh of human beings and the macabre display of hanging bodies.[2]
In Fear & Hunger 2: Termina, it is said that he and his antithesis Sylvian are revealed to have mated together, producing Vinushka, the God of Nature.
Location
Gro-goroth severed ties with humanity long ago, yet his presence continues to permeate the world. In Fear & Hunger, a unique encounter known as Traces of Gro-goroth serves as a manifestation of his lingering essence and can be found within the Altar of Darkness, at the very bottom of the Gauntlet inside the body of the God of the Depths. Traces of Gro-goroth will only appear if the player does not have the girl in their party.
Battle
| Body Part | HP | Blunt | Slashing | Piercing | Fire | Otherwordly | Ev. Rate | Magic Ev. | Resistances |
|---|---|---|---|---|---|---|---|---|---|
| Torso | 6000 (10000) | 100% | 100% | 100% | 100% | 100% | 5% | None | Blindness, Confusion |
| Left arm | 3000 | 5% | None | Confusion | |||||
| Right arm | 3000 | 5% | None | ||||||
| Eye 1 | 100 (1500) | 5% | None | Blindness, Confusion | |||||
| Eye 2 | 100 (1500) | 5% | None | ||||||
| Eye 3 | 100 (1500) | 5% | None | ||||||
| Eye 4 | 100 (1500) | 5% | None | ||||||
| Eye 5 | 100 (1500) | 5% | None |
- Note: HP in parenthesis is only used for Damage-over-Time calculations.
| Body Part | Skill | Effect | Condition | Chance | Success Rate |
|---|---|---|---|---|---|
| Arms | Claw of a god | Deals 36-54 Slashing damage, causes Arm loss. | Always | 100% | 90% |
| Torso | Burning gaze | Deals 28-42 Fire damage to all party members. | Always | 33% | 100% |
| Tackle | Deals 16-24 Blunt damage. | Both arms cut off | 25% | ||
| Whispers of Gro-goroth | Deals 28-42 damage to Mind and inflicts Curse. | Start of battle | 100% | 100% | |
| Eye 1 | The god squirts molten from its eye | Deals 28-42 Fire damage, can cause Burning. | If eye is open, end of every third turn, starting on turn 1 | 100% | 100% |
| Eye 2 | |||||
| Eye 3 | |||||
| Eye 4 | |||||
| Eye 5 |
Strategy
At the start of the battle, the entire party will be inflicted with Phobia and Traces of Gro-goroth will cast Whispers of Gro-goroth, which deals 28-42 Mind damage and inflicts Curse. The curse will take five turns before it kills the target, where the remaining turns are shown at the end of each turn. The curse can be removed by using a Purifying talisman on the cursed character. After casting Whispers of Gro-goroth, up to two of his five eyes will randomly open.
Each arm will use Claw of a god, which deals 36-54 Slashing damage and will cut an arm off.
Every third turn (1,4,7, etc.) up to two eyes will open and attack once at the end of the turn if not dealt with. The use of Leg sweep will immediately destroy eyes 2, 3, and 4 (the left, middle, and bottom eyes, respecitvely).
If the player has no party members, it is heavily recommended to summon a Blood golem at the start of the fight so that the player is not killed on the first turn. It is heavily recommended to use the White angel soul, Old guardian soul or Black witch soul as these provide great utility within the fight. The player should apply DoT status effects to the torso as they will destroy the torso within 3-6 turns, where once applied, the player should focus on staying alive and destroying the eyes. If the player has red vials, they can use them on the arms to drastically reduce their hit chance. It is heavily recommended to save right before entering the battle, as it is possible for Traces of Gro-goroth to kill the player character on the first turn.
Dialogue
- Traces of Gro-goroth: "WHY.. DO.. YOU.. RESIST.. HUMAN?"
- Player: "I want to crush the old gods!"
- Traces of Gro-goroth: "YOU.. CRUSH?"
- Traces of Gro-goroth: "I AM NOTHING BUT A SHELL.. A FRACTION OF THE TRACES THAT IS LEFT OF GRO-GOROTH."
- Traces of Gro-goroth: "YET EVEN I.. COULD CRUSH YOU IN THIS VERY MOMENT."
- Player: "I want to become a true god!"
- Traces of Gro-goroth: "TO BECOME A GOD?"
- Traces of Gro-goroth: "WE HAVE GIVEN YOU THE OPTION.. WE HAVE GIVEN MANKIND THE OPTION."
- Traces of Gro-goroth: "BUT IT WAS NOT ENOUGH FOR YOU.. YOU WANTED TO DELVE DEEPER."
- Player: "I just want to know more..."
- Traces of Gro-goroth: "KNOWLEDGE...?"
- Traces of Gro-goroth: "VERY WELL.. HOWEVER.. WITH KNOWLEDGE COMES THE CONSEQUENCES..."
- Player: "I want to crush the old gods!"
- Traces of Gro-goroth: "THE OLDER GODS.. THEY DO NOT EVEN EXIST IN THIS WORLD.. ANYMORE."
- Traces of Gro-goroth: "THE OLDER GODS ARE.. TOO PURE FOR THIS WORLD."
- Traces of Gro-goroth: "THEY ARE.. THE TRUE FORMS OF THE FEELINGS AND IDEAS THAT LINGER IN MEN."
- Traces of Gro-goroth: "BUT HUMANS.. THEY ARE TOO TAINTED BY THEIR OWN MIND AND AMBITION TO UNDERSTAND PURITY."
- Traces of Gro-goroth: "THINK OF THE PERFECT SHAPE OF FEAR AND DESTRUCTION..."
- Traces of Gro-goroth: "NOW TAKE A LOOK AT THE WORLD YOU DELVE.."
- Traces of Gro-goroth: "DO YOU SEE THAT SHAPE...?"
- Traces of Gro-goroth: "THE SHAPE COULD NEVER EXIST AMONG MEN.. BECAUSE THE SHAPE VARIES BETWEEN EVERY HUMAN..."
- Traces of Gro-goroth: "IF YOU COULD TRULY SEE THE SHAPE EVERYONE SHARES.. IT WOULD SHATTER THE INDIVIDUAL MIND AND EXISTENCE."
- Traces of Gro-goroth: "HUMANS.. ARE WEAK."
- Traces of Gro-goroth: "I CAN.. REVEAL THE TRUE FORM.. GLIMPSES OF IT..."
- Player: "Yes!"
- Player: "No!"
- You sanity declines at an alarming rate! You are gasping for breath desperately as the shock and horror shut down your bodily functions one by one.
- You feel terror run wild inside you. Despite being hardened by the horrors of the dungeon, nothing you've witnessed so far could have readied you for this primal feeling.
- You cannot operate in any way. Your body has to shut down as that is the only escape it can come up with when facing this older being.
- Your life runs past your eyes in a heartbeat. The biggest regret you have was to ever set a foot in these dungeons.
- You know realize that the whole experience was predetermined since the very first second you laid your eyes on this ancient fortress...
Trivia
- According to Miro Haverinen, Gro-goroth's name was invented "on the spot" while hosting a tabletop role-playing game session for his schoolmates, and carries no greater meaning.[5]
- If the player has Nas'hrah in their party while beginning the fight, Nas'hrah will spurt a short dialogue about destroying the Old God, prompting the Traces of Gro-goroth to instantly obliterate Nas'hrah (this means the player must face the battle one party member short). However, this cutscene happens regardless of whether Nas'hrah is in the party, because the game does not actually check if the player has Nash'rah with them. (Bug)
Gallery
- Depiction of Gro-goroth and Sylvian in the god manifesto.
- Statue of Gro-goroth from the New Testament of Alll-mer in Ma'habre's center square.[6]
References
- ↑ Skin Bible - Gro-goroth
- ↑ 2.0 2.1 Studies of Gro-goroth I
- ↑ New Gods when asked about the Black Witch
- ↑ New Gods when asked about blood magic
- ↑ Miro Haverinen on the Fear & Hunger Discord
- ↑ D'arce and Enki party talk in Ancient City - Center Square
