Mastery over vermin
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Mastery over vermin is a God affinity Skill from The God of Fear and Hunger skill tree Fear & Hunger 2: Termina.
Gain the ability to talk to those who are often left unseen.
Acquirement
- Can be learned at the Hexen using a Soul stone if the player has at least 2 affinity with the God of Fear and Hunger.
- Requires Rot to be learnt prior.
- Can't be learned by party members.
Gameplay
Mastery over vermin is a passive skill that allows you to understand rats, crows and frogs.
- Can be used to talk with the Ratkin in the sewers to get a Small thing's amulet and end the battle.
- Can be used to talk with Ratkin gang.
- Rats will give items to the player when talked to:
- The rats behind the Deserted Cottage in Outskirts of Prehevil - Train will give 1 Blue vial.
- The rats in Old Town - Gate behind the Two-story House will give 1 Blue vial.
- The rats in Old Town - Slums next to a chest will tell you to talk to a Crow in the same screen to get the Cameo.
- The rats in Sewers - Southern Tunnels will give 4 12-gauge shells.
- The rats in the Orphanage's basement in the locked room with the child's skeleton will give 1 Rotten meat and 1 Tobacco.
- There is one Crow that can be talked to and it will give the Cameo after talking to a Rat in Old Town - Slums.
- The frogs can be found in the Deeper Woods and can be talked to for a bit of dialogue.
Dialogue
Mastery over vermin dialogue: |
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