Lord of flies

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The Lord of flies is an enemy encountered in Fear & Hunger.

Lore

Valteil the enlightened one, in his attempts to understand the secrets of life, he accidentally created this being.
- The New Gods when asked about the Lord of flies.

A strange, soulless creature created by Valteil by accident. It resembles a monstrous humanoid covered in shaggy hair and empty sockets in place of eyes that only barely remembers being created. It wanders the desolate streets of Ma'habre, looking for any potential victims to snatch and take away for their master. The Lord of flies exudes a foul stench from its grimy fur, likely stemming from the presence of wriggling maggots beneath its surface. Despite its menacing appearance and proficiency in battle, it doesn't inherently harbor malicious intent; rather, it seems compelled to fulfill the demands of its master.

Location

Lord of flies roam the empty streets of present Ma'habre. When they spot the player, they will immediately run up to them at great speed and engage a fight. One in particular can be seen dragging an unconscious Jeanne on the street leading to the Tower of Endless. Some of these creatures can be pollinated.

Note that if the player wears the Fur outfit, this entity will not become aggressive - unless it is pollinated.

Battle

Stats (Normal)
Body part HP
Head 20
Torso 2800
Arms 400 each
Legs 20 each
Stats (with Brain Flower)
Body part HP
Head 20
Torso 3100
Arms 400 each
Legs 20 each
Brain Flower 20
Skills
Body Part Skill Effect Condition Chance Success Rate
Head Bad Breath Deals 16-24 damage, 95% chance of applying the Poisoned status effect. Always 25% 90%
Head Tilt Nothing. Always 75% 100%
Torso Tackle Deals 16-24 damage. Armless 100% 100%
Right Arm Hairy Palm Deals 24-36 damage. Always 100% 90%
Left Arm Hairy Palm Deals 24-36 damage. Always 100% 90%
  • Note: HP in parenthesis is only used for Damage-over-Time calculations.

Strategy

Lord of Flies take 120% damage from the Fire damage type.

Both hands will use Hairy Palm which deals 24-36 damage and will be used even if the player cuts off the head of the creature in the first turn.

Sometimes when facing the creature, the smell will "hit" the player and they will be faced with a coin toss. Failing the coin flip will cause the player character to vomit and lose a fixed damage for 10bp.

Dialogues

In combat:

  • Intro:
    • A terrible scent eminates from the lord of flies!
  • Intro 2:
    • The lord of flies is smirking at you...
  • Intro 3:
    • The moment you come to close vicinity of the beast, you smell its repulsive odor eminating from the filthy fur on its back.
    • The smell hits you like a wall. It doesn't help that you see maggots crawling under the surface of the fur...
    • If the player calls the coin toss:
      • You manage to control your immediate reaction to throw up and brace yourself.
    • If the player fails to call the coin toss:
      • You cannot fight against it. You vomit violently to a degree that you damage your lungs! (Note: The player loses 10 HP.)
  • If talked to:
    • You try talking some sense to this monstrosity..
    • Player: "What is your origin?"
      • Lord of flies tilts it's head sideways...
      • Lord of Flies: "I was - can't remember. I see - water."
      • Lord of Flies: "Now I am - itchy."
      • Player: "Try to remember."
        • Lord of Flies: "I was - made. Not real."
        • Lord of Flies: "I was - made. Not real."
      • Player: "..."
    • Player: "Wait. We don't have to fight!"
      • Lord of flies stares at you from it's empty eye sockets grinning widely...
      • Lord of Flies: "But - I need you somewhere else."
    • Player: "Please don't!"
      • Lord of flies tilts it's head almost upside down...
      • Lord of Flies: "Ah but - I don't want to kill you."
      • Player: Why are you attacking me then!?
        • Lord of Flies: "I need - you for master."
        • Player: "For master!?"
          • Lord of Flies: "I collect - for him."
          • Lord of Flies: "He who - is the wise one."
        • Player: "What if I don't want that?"
          • Lord of flies seems confused... (Note: Lord of Flies becomes stunned for one turn.)
      • Player: "Please, I beg of you!"
        • Lord of flies seems confused... (Note: Lord of Flies becomes stunned for one turn.)
    • Player: "Prepare to die."
      • Lord of Flies: "But - I don't want to kill you."

Interactions

wip

Special interaction

If the player manages to be defeated by the coin toss due to strong of a smell and odor the Lords have on their furs, their body will be taken away by the Lord of flies and taken somewhere within Ma'habre. The player will then wake up in the cage after it is gone and can get out rather easily. However, the player will be separated from their team, requiring them to find where they are while traversing the dangerous streets and trying to avoid any unnecessary conflicts. Note that if the player fails to escape the cage, this will result a game over.

Trivia

  • Its name is most likely referencing the title of a demon or god called Beelzebub. Depending on the sources, Christian theology views him as a demon, and the other as a God by the Philistines. In demonology, he is considered one of the Seven Princes of Hell. Because of his ability to fly, he had earned the title of the Lord of the Flies or Lord of the Flyers.
    • It is also possible that the name comes from William Golding's classic novel, Lord of the Flies, which tells the story of a group of school boys turning on each other after being stranded on an island together.
  • There are unused content in the game's database that gave the Lords of the Flies more of a demonic and devil-like appearance, further reinforcing the Beelzebub reference. It can be assumed that the creator of the game, Miro Haverinen, wanted to focus more on its hairy and stinky aspect as a mechanic and to probably make it less demonic like.

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