鋸齒狂犬

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For their Fear & Hunger 2: Termina counterparts, see Headless Hound. Template:New-Infobox Template:SpoilerWarning

"The hounds are coming!"
- The hounds chasing the player.

The Jaggedjaw is an enemy encountered in Fear & Hunger.

Lore

"Francóis the dominating one has trained the hunting hounds to harass all those who trespass his domain. Those mindless beasts only taste the blood of their victim in their mouth. That is all they know."
- The New Gods when asked about Jaggedjaw.

以神話中的野獸『Jaggedjaw』所命名的這些狗,它們絕非所謂的「人類最好的朋友」。 而也是獵犬的它們,在Dungeons of Fear and Hunger的周圍地帶所徘徊,併吞噬掉任何它們可以得到的東西。以及一種獨特的Jaggedjaw在地牢的深處所長大,它們只效忠於The Dominating One,因為他親自負責飼養與訓練它們。

位置&行為

在遊戲中的數個地點都會遇到獵犬。而最需要注意的是,在遊戲剛開始的時候,如果玩家沒有足夠快地進入地牢,那麼角色隊伍便會遭到獵犬的追殺。而玩家在被追上以前能依次收到以下作為警告的信息,並且還會伴有吠叫聲:

"你聽到了來自遠方的吠叫…"

"吠叫聲越來越近了。"

"獵犬來了!"

如果玩家在地牢裡面呆了一段時間後再出來,那麼獵犬將不會繼續生成於入口處。

它們也可以在遊戲後期的以下位置遇到:

  • 通往秘密花園的入口 灌木叢。
  • 玩家在 馬哈布雷中的無盡之塔 進行睡覺行為後,那些處於過去時間的城市。
  • 位於馬哈布雷中的黃金神殿。

當遊戲是(1.4.0.)及之後的版本,在「恐怖與飢餓」模式和「硬核」模式中,如果玩家進入到一樓地圖的某些區域或地點裡,將會觸發格外的獵犬跑入地牢的事件。

如果獵犬發現了玩家,那它們就會立即以極快的速度朝着目標所奔去,並且在前進的過程中可以隨時改變自身的方向。而玩家即使持有「奔跑」技能,也幾乎不可能避開它們的追擊。

弗朗索瓦也有受過專門訓練的獵犬,因為飼養它們是他的愛好。而在當前版本的馬哈布雷中與他進行交談時,他會釋放出他所飼養的獵犬們。而如果玩家沒有足夠快地進一步進入神廟,那麼獵犬就會開始追逐並最終殺死玩家。[1]如果納什拉 這時也在隊伍中,那麼他會殺死弗朗索瓦,並因此阻止這位新神去釋放出由自己飼養的獵犬。

Battle

Stats
Body Part HP Blunt Slashing Piercing Fire Otherwordly Ev. Rate Magic Ev. Resistances
Head 20 100% 100% 100% 115% 100% 55% 40% None
Torso 350 (1400) 5% None
Front paws 20 5% None
Hind paws 20 5% None
  • Note: HP in parenthesis is only used for Damage-over-Time calculations.

Strategy

The Jaggedjaws always attack in pairs, and are quite difficult to defeat early on. The head is generally the best target if solo (unless the player can easily do ~400 damage to the body within 2 or 3 turns).[2] Their bites cause bleeding and have a small chance of causing infection, meaning that having cloth fragments and green herbs is preferable before fighting them.

Every three turns, starting on the second turn, one of the hounds will do a leaping attack, which relies on a coin flip (they will also bark a turn before as a warning). If the coin flip is failed, the hound jumps at the player character and mauls them to death in a unique death cutscene.

Damaging the legs will not affect their speed in the overworld, meaning that there is little to no reason to target them. Since the hounds are also faster than the player, even with the skill Dash, trying to outrun them or trying to escape from combat is extremely difficult.

The player can throw a Stick through Talk to distract the hounds from attacking (except for their coin flip and barking attacks) for the rest of the battle.

Dialogue

Talk

  • You try talking some sense to the hound...
    • Player: 「Sit!」
      • The hound seems to take no orders from you. It stays determined at ripping your throat open.
    • Player: 「No! Bad boy!」
      • Your pleads go to deaf ears. You fail to calm the beast.
    • Player: 「Prepare to die.」
      • You feel more courageous for saying that.
    • If player has Rotten meat:
    • Offer Rotten Meat
      • You give Rotten meat to the hound, but it rejects it.
    • If player has Stick:
    • Throw Stick
      • The hound tries to restrain itself, but with no avail. The hound fetches the stick with great enthusiasm. For a moment it seems to forget it is in a middle of a fight.

Interactions

「A wild hound lies dead on the ground.」
Action Result Flavour text
Beat him Nothing 「The hound is definitely dead.」
Search Nothing 「The hound doesn't appear to have anything.」
Leave Success Nothing
Using a Soul stone (Lesser soul) 「The Soul stone changed it's appearance. The stone is radiating faint blue light.」
Devour Success 「You devoured the remains.」
Demon seed Demon baby recruited 「A baby sprouted out of your seed!」
「You take the baby with you.」

Trivia

Gallery

References

  1. Fear & Hunger Guide: How To Fight Jaggedjaw Dogs https://www.youtube.com/watch?v=hIZez5MaeRc&t=4s&ab_channel=Frapollo94
  2. How to win against Jaggedjaw Hounds in Fear and Hunger https://www.youtube.com/watch?v=gaKwwQ2V3Qw&ab_channel=All-bonesJones

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