Per'kele
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Per'kele | |
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Aliases | Servant of the Moon God Mysterious person |
Inflicted phobias | |
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Phobias | Teratophobia |
Biographical information | |
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Date of death | 1942 (determinant) |
Physical description | |
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Gender | Male |
Spiritual Information | |
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Worshipped God | Rher (supposed master) Sulfur God (true master) |
Item drops | |
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Search | Nothing |
Steal | (x3 Lucky coins) (x3 Light blue vials) |
Overworld data | |
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Note | Cannot be harmed in the Overworld |
Battle Theme |
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Warning! Spoilers ahead!
Proceed at your own risk! |
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Per'kele is the mysterious servant of the Trickster Moon God, Rher, and a boss encountered in Fear & Hunger 2: Termina.
Lore
"Per'kele and the group associated with that figure... You might recognize them by the body paint covering their faces and body. They are but leeches. Leeching on the older gods, pursuing their own agenda. Miserable figures."
- The New Gods when asked about Per'kele.
Per'kele supposedly answers to the Trickster Moon God, Rher. He serves as his master's voice since the God is seen from far away. Asking the New Gods about the servant in Fear & Hunger suggests that he is simply serving Rher to pursue his own goals and ideas in mind.
He saves the protagonist from some sort of nightmarish sequence in the introduction that the player can either skip or go through. Regardless of the player's choices, they would still have the dream of being saved by Per'kele and meeting him and the Moon God Rher, who seems to be awake but does not talk, only seemingly stares at the player. Per'kele will then tell the player of the Termina Festival, and how they will play a part in it as one of its contestants, calling it a chance for one of the participants of the Termina festival to have a peek at grandeur and have a chance for 'illustrious reality', and calling it the 'festival to end all festivals'. He will say no more though, stating that his master will answer the player character's questions later on as they progress through the festival. He and his master will talk and meet again with the player under the green hue lit moonlight.
As the events in Termina approach their climax, it is revealed that Per'kele does not serve Rher (for the Old God had departed from this realm long before this moment), but another deity called the Sulfur God as the leader of his cult. Once a mortal human, Per'kele stumbled upon a Termina festival in a bygone era, describing it as the moment when he felt he "was truly born." With an unsettling resolve, Per'kele then challenges the festival's winner to a fight to the death. As he removes his attire in preparation for the confrontation, it is possible to see his deteriorating torso, indicating an advanced state of decomposition.
Location and behaviour
This entity can usually be reached through the dream, although the real location can be reached through the Hollow Tower in the inner city.
Battle
Body Part | HP | Blunt | Slashing | Piercing | Fire | Otherwordly | Ev. Rate | Magic Ev. | Resistances |
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Head | 3000 | 80% | 100% | 100% | 80% | 140% | 5% | None | Blindness, Concussion |
Torso | 4500 (18000) | None | None | ||||||
Torso (Rot) | 3500 (14000) | None | None | ||||||
Right Wing | 2900 | None | None | ||||||
Left Wing | 2900 | None | None | ||||||
Right Leg | 2700 | None | None | ||||||
Left Leg | 2700 | None | None |
- Note: HP in parenthesis is only used for Damage-over-Time calculations.
Strategy
Fear & Hunger Mode
The fight poses a moderate to high threat depending on how prepared the player is. The main challenge comes from the player character being the only human-controlled party member. AI-controlled teammates, while not exactly very useful in their attacks, will make a difference when taking some hits meant for the player. A Blood golem is highly recommended as it does not require as much attention as a moderately equipped Ghoul and can allow the player character to focus on the damage dealing instead of healing.
Every turn, his right wing will use Lunar meteorite which does 36-54 damage, while his left wing will use Feather rain, which deals 5-7 Slashing damage nine times and will inflict Bleeding.
At the end of turn 2 he will use Wing Guard, where 75% of Otherworldly attacks will be reflected back at the caster. Both magic and weapons with the Otherworldly element will have a chance to be reflected.
After removing both of his arms, he will use either Hurting or Black orb every turn, so it is not recommended to destroy both arms.
Regardless of build, the player should aim for his torso and apply a DoT status effect to make the fight end as soon as possible. If the player is using a magic build, they should refrain from using Otherworldly magic after turn 2 and stick to spells such as Combustion or Pyromancy trick.
Another fight will initiate soon as Per'kele is defeated, with no time for preparation, so the player should attempt to end the fight with their party on at least 30 Body.
Masoχ-S/M Mode
wip
Dialogues
- → See Per'kele/Dialogue
Battle start
- Per'kele: “Have you seen the colour blood takes under the moonlight? Such beautiful blend of pale red and sickly green drenched in cold hues of blue.”
Talk
- Per'kele: “The time for words has come and gone. Show me violence.”
- Player: [PERSUADE] “I thought I won the festival?”
- Per'kele: “You did. Congratulations for that. Just get past me and you will receive the heavenly gifts you yearn.”
- Player: “That was never part of the deal!”
- Per'kele: “The deal is what I make it out to be! Why do you have to be such an annoyance 'till the end!? A pesky little rat!” You managed to infuriate Per'kele. (+Furious)
- Player: “How can I trust you after you keep moving the goal post?”
- Per'kele: “Do you have a choice? You can always just die too.”
- Player: “That was never part of the deal!”
- Per'kele: “You did. Congratulations for that. Just get past me and you will receive the heavenly gifts you yearn.”
- Player: [INTIMIDATE] “So your decomposing torso is all I need to slaugher anymore?”
- Per'kele: “That is amusing. I hope you didn't put too much faith in your silly little intimidation antics.” Per'kele doesn't seem easily intimidated.
- Player: “Just hold it! I'm sure we can find an understanding here!”
- Per'kele: “Did I just give that lengthy speech on deaf ears? There won't exist understanding between us other than that of violence and blood.”
- Player: “Why kill me now? You had the chance all this time!”
- Per'kele: “It is not my place to take part in a festival. The blood must run free for it to be pure. Now that the slaughter is over, I'm free to do what I please.”
- Player: “I just want to understand why you do this.”
- Per'kele: “A dim-witted too? You truly have no redeeming qualities. Well what is it that you want to know?”
- Player: “How long have you been doing this?”
- Per'kele: “I've lost the count ages ago. Time loses its meaning once you're not tied to mortal existence anymore.”
- Player: “Can you tell me about the god you follow?”
- Per'kele: “The sulfur god... The name is all you need to know for now.”
- Player: “Are you a human?”
- Per'kele: “I once was, at least according to the loosest meaning of that term. I was lucky enough to stumble upon a festival, just like you... Afterwards was when I was truly born.”
- Player: “How long have you been doing this?”
- Per'kele: “A dim-witted too? You truly have no redeeming qualities. Well what is it that you want to know?”
- Player: “I've been waiting for this since day one.”
- Per'kele: “Is that so? I guess it makes two of us then.”
- Player: Nevermind
- Player: [PERSUADE] “I thought I won the festival?”
Interactions
This enemy doesn't have any interactions since you don't have time to interact with him after his defeat.
Trivia
- Per'kele's name comes from the Suomi/Finnish word from the Finnic-Ugric languages, perkele, which means devil or evil spirit. The name is of Indo-European origin, being the name of the Proto-Indo-European god of thunder called Perkwunos. Other gods of thunder are derived from this name, such as Perkūnas (Lithuanian), Pērkons (Latvian), Perkūns or Perkunos (Baltic Old Prussian), Parkuns (Yotvingian), Percunis (German Prussian), Piarun (Belarusian), Fairguneis (Gothic), Perun or Piorun (Bosnian, Bulgarian, Croatian, Polish, Russian, Ukrainian, Serbian, Slovak, Slovene), and Peko or Pekolasõ (Estonian (the language is of the same language family as Finnish)). It is also related to other words in the Balto-Finnic branch of the Finnic-Ugric language family, such as in Estonian, põrgu, means hell, and in Karelian, perkeleh, means an evil spirit. Because the god of thunder is from a different religion and considered pagan by the Abrahamic religion of Christianity, the name became demonized, which led to the word, perkele, and is now used in the modern day as a swear word by the modern day Suomi/Finnish people.
- Going by this linguistic root, it is very fitting for him to be a recruiter or leader of the Cult of Sulfur and with the Sulfur God being his master.
- Per'kele wears facepaint of similar colors as seen in the book of Rher. Another character that has a similar facepaint is the Janitor.
- With the many references to Majora's mask found throughout Fear and hunger: Termina, Per'kele is likely also a reference/stand-in to the Skull kid in Majora's mask, who similarly to Per'kele, acts as a kind of speaker for the moon in their respective game, also found on the very top of a large tower in the middle of town. Similarly, the skull kid too ushers the moon to the earth after having been defeated, just like Per'kele.
Gallery
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