Enemies List F&H2

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Warning! Spoilers ahead!

Proceed at your own risk!

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Warning! Nudity ahead!

This page contains depictions of genitals and / or sex.

This page contains the enemies in Fear & Hunger 2: Termina. For the enemies in Fear & Hunger, see Enemies List F&H1.

Common enemies.

Enemy Search Steal Location
Janitor
Janitor.png
(Kassara) (2 Rust-coloured pearls)
  • Can be found in The Dream (Workshop) during the intro, which can be accessed again using Golden Gates
    • Will permanently disappear if the player loses to him during the intro
Woodsman
Woodsman.png
(Basement key and Axe) (2 Tobacco)
(Axe)
Villager (Sickle)
Villager (Sickle).png
(Sickle) (5 Shillings)
(Bear trap)
(Vodka)
Villager (Knives)
Villager (Knives).png
(2 Shillings)
(Knife)
(Cloth fragment)
(Moldy bread)
(5 Shillings)
(Blue vial)
Villager (Pipe)
Villager (Pipe).png
(2 Shillings)
(Rusty pipe)
(Small key)
(Arm and Leg)
(12-gauge shells)
(Vodka)
Rifleman
Rifleman.png
(.303 Ammo)
(2 .303 Ammo)
(2 Gun powder)
(3 .303 Ammo)
(5 .303 Ammo)
Vile
Vile.png
(2 Shillings)
(Meatpie and Moldy bread)
(Small key)
(Arm and Leg)
(Cloth fragment)
(Moldy bread)
(3 Shillings)
(2 White vials)
(Pep pills)
Moonscorched (Ghoul)
Moonscorched (Ghoul).png
(2 Shillings)
(Dried meat)
(Tobacco)
(Arm and Leg)
(2 Shillings)
(Rotten meat)
Moonscorched (Male)
Moonscorched (Male).png
(2 Shillings)
(Dried meat)
(Tobacco)
(Arm and Leg)
(Egg)
(Turnip)
Moonscorched (Female)
Moonscorched (Female).png
(2 Shillings)
(Dried meat)
(Tobacco)
(Arm and Leg)
(Small key)
(Turnip)
Ronteal
Ronteal.png
Nothing Nothing
Decrepit Priest
Decrepit Priest.png
(Soul stone) (Soul stone)
(Brain flower stigma)
Headless
Headless Hound.png
Nothing Nothing
Owl cultist
Owl cultist.png
(Lucky coin)
(2 Cloth fragments)
(10 Shillings)
(Condensed green)
(Condensed blue)
  • 1 in Deeper Woods
    • Will be hidden within a leaf pile
  • 4 in Deep Woods
    • 2 are hidden within the leaf piles
    • 2 will ambush the player upon interacting with the hidden chest and trying to leave
Neighbour
Neighbour.png
(2 Shillings)
(Rusty pipe)
(Small key)
(Arm and Leg)
(5 Shillings)
(Beer)
(Blue vial)

At the start of a run, Neighbour 14 has a 25% chance to appear, and if it does then it will appear in the first sewer area that the players visits out of:

Ratkin
Ratkin.png
(3 Shillings)
(Egg)
(Rotten meat)
(Arm and Leg)
Nothing
Rat hag
Rat hag.png
(2 Shillings)
(Rusty pipe)
(Small key)
(Arm and Leg)
(Fly amanita)
(2 Scrap metal)
(Lucky coin)
Sew job
Sew job.png
Nothing Nothing
Soldier
Soldier (Enemy).png
(2 9mm Bullets)
(4 9mm Bullets)
(2 Gun powder)
(5 9mm Bullets)
(6 9mm Bullets)
Half-cocooned
Half-cocooned.png
(2 Shillings)
(Meat mallet)
(Cloth fragment)
(7 Shillings)
(2 Cloth fragments)
(12-gauge shells)

At the start of a run, Half-cocooned 7's location is randomly chosen out of these:

Bobby
Bobby.png
(Blue vial)
(Small key)
(Moldy bread)
(3 Shillings)
(2 Cloth fragments)
(3 Matches)
(6 Shillings)
Inquisitor
Inquisitor.png
(Soul stone)
(Tobacco)
(Light blue vial)
(Soul stone shard)
(Brain flower stigma)
Irrational Obelisk
Irrational Obelisk.png
Nothing Nothing
Fecal hound
Fecal hound.png
Nothing Nothing
Beekeeper
Beekeeper.png
(2 9mm Bullets)
(4 9mm Bullets)
(2 Gun powder)
Nothing
Fallen cherub
Fallen cherub.png
Nothing Nothing
Shadowy figure
Shadowy figure.png
Nothing Nothing
  • Shadowy figure can be found roaming all levels of the Orphanage except for the second floor
Pillarman
Pillarman.png
(2 Shillings)
(3 Shillings)
(Meatpie and Moldy bread)
(Small key)
(Arm and Leg)
(Cloth fragment)
(Moldy bread)
Nothing
Crimson Father
Crimson Father.png
(Soul stone)
(2 Fly amanita)
(3 Lavender)
(Soul devour necklace)
(Soul stone shard)
(Brain flower stigma)
Bellend
Bellend.png
(Iron spear)
(Lucky coin)
(Cloth fragment)
(10 Shillings)
Nothing

In Masoχ-S/M mode, more Bellends will be present:

Poe
Poe.png
Nothing (Soul stone) In Easy(er) mode and Fear & Hunger mode the Poe encounters will only become active when the player interacts with the lamp in Dr. Kefer's Tricks & Magic basement, and in Masoχ-S/M mode they are always active.

When active:

Death mask
Death mask.png
(Death mask and Chainmail dress) (2 Tobacco) Death masks can spawn from coffins placed in the overworld after the player walks over the spawn tiles (as seen in Gallery) three times. Their locations are as follows:

At the start of a Fear & Hunger run, up to two random Death masks are chosen which will be able to spawn during a run. The two Death masks that can spawn in Old Town will not activate until the player has opened one of the entrances to the city. Specifically entering the Deep Woods through the broken shack, entering the Golden Gates, opening the Sewer gate or the main gate to the inner city.

In Easy(er) mode, Death masks are absent from the run.

In Masoχ-S/M mode, all six Death masks will be able to spawn without restrictions.

Elite Trooper
Elite Trooper.png
(Rifle .303 Mk I and 3 .303 Ammo)
(Bremen elite helmet and Bremen chestplate)
(7 .303 Ammo)
Flame Trooper
Flame Trooper.png
(Arm guards)
(Bremen gas mask and Arm guards)
(4 Gun powder)

Unique enemies that are more powerful than the regular ones.

Enemy Search Steal Location
Needles
Needles.png
(3 Heroin) (Heroin)
(2 Rust-coloured pearls)
  • Needles can be found in Tunnel 7, but only under certain conditions:
    • The player is Abella
    • Abella is dead
    • The player doesn't enter the Mayor's Manor before entering Tunnel 7 on Day 1 Morning
    • The player hasn't entered the city

Needles will stalk the player once they enter the city, his appearance is indicated with him laughing and a message stating "You hear distant laughing. It sounds cold and devoid of life...":

Mob
Mob.png
Rifleman
(2 .303 Ammo)
(.303 Ammo)
(Gun powder)
Meat grinder
(Bench grinder and Saw blade)
Half-cocooned
(2 Shillings)
(Meat mallet)
(Cloth fragment)
(7 Shillings)
(2 Cloth fragments)
(12-gauge shells)
The Mob is a randomly triggered within the city after walking over certain tiles (as seen in Gallery). When triggered, signalled by a bottle being thrown, the Mob will appear from various places and chase the player. The encounter consists of a Rifleman, Half-cocooned and Meat grinder.

The Mob will be able to spawn in:

The Mob does not make an appearance in Easy(er) mode.

Father Hugo
Father Hugo.png
(Headmaster's key) (Book of enlightenment)
  • Father Hugo can be found on the second floor of the Orphanage
Centaur
Centaur.png
Nothing Nothing
  • Centaur can be found in Deepest Woods
    • It will appear once the player gets far away enough from the narrow passage near the exit of Deepest Woods
Stitches & Living flesh
Stitches Living flesh.png
(15 Shillings)
(2 Pep pills)
(Cloth fragment)
(3 Gun powder)
(2 Lucky coins)
  • Stitches and Living flesh can be found on the first level in Tunnel 1
    • Stitches will only appear in the Overworld after picking up one of the gas canisters in Tunnel 1 or if killed
Rancid the Sergal
Rancid the Sergal.png
(2 Sergal spears) (1 for each arm) (4 Silver Shillings)
  • Rancid the Sergal can be found in Prehevil - East
    • Can't be fought, will only appear for the cutscene with Bobby
  • Can be found in the Altar of the One God
    • He will escape after defeating him or destroying one of his arms
  • Can be found again on Day 3 in the Maiden Forest, where Iki Turso can be found
    • Interacting with Iki Turso's corpse will make Rancid the Sergal appear and initiates a second battle
Pocketcat
Pocketcat.png
(3 Catnip) (Catnip) Pocketcat can be found as early as Day 1 Morning in the following locations:
Tormented One
Tormented One5.png
Nothing Nothing
Ratkin gang
Ratkin gang.png
(3 Shillings)
(Egg)
(Rotten meat)
(Arm and Leg)
(Small thing's amulet)
Nothing
  • Ratkin gang can be found in Foundations of Decay, after following one of the Ratkin into a section with a chest, the rest of the Ratkin gang will enter from behind
Moonless Beast
Moonless Beast.png
(Black steel) Nothing
  • Moonless Beast can be found in Foundations of Decay, at the end of the cave next to the Tunnel 4 entrance
Platoon & Sylvian Trooper
Platoon Sylvian trooper.png
Nothing (6 12-gauge shells)
(2 Lucky coins)
  • Platoon and Sylvian Trooper can be found on the third level in the White Bunker
    • If the player runs into the Sylvian Trooper before she finishes walking it will begin the fight without the Platoon immediately present, otherwise the player will have to wait until the Platoon approaches with the Sylvian Trooper on it
Platoon (Masoχ-S/M)
Platoon (Masochism).png
Nothing Nothing
Kaiser
Kaiser.png
Nothing (3 Lucky coins)
(3 Light blue vials)
Logic
Logic1.png
Nothing Nothing
Per'kele
Per'kele.png
Nothing (3 Lucky coins)
(3 Light blue vials)
  • Per'kele can be found on top of The Hollow Tower
    • Can be interacted with via dreams
Rher
Rher.png
Nothing (4 Silver Shillings)
  • Rher can be found and on top of The Hollow Tower on Day 3, right after defeating Per'kele
    • Can be seen whenever the player sleeps, although not interacted with
Gull bros
Gull bros.png
(2 Maulers) (1 from each) Nothing The Gull bros will appear in the Orphanage after the Tes'tich table is used, destroying it and chasing the player. They will chase the player down the stairs of the Orphanage into the second level. If the player leaves the Orphanage and comes back, they will disappear.

If the player collects any two of the three effigies, or after being triggered in the Orphanage, they will be able to appear in the city. Their appearance is signalled by the Crow Mauler horn, potential gull sounds and a message stating "A terrifying presence has entered your vicinity.". They have a 25% chance of appearing every 53.3 seconds in:

They will also appear in the White Bunker, after killing the Platoon & Sylvian Trooper if the Platoon is not skipped.

Heartless One
Heartless One.png
(The darkness and Red virtue) (Yggaegetsu amulet) The player must first obtain the key item by following these steps:
  1. Instead of going to the basement of the Church of Alll-mer by dropping the chandelier (which will lock you out of this fight for the rest of the run) you need to seek the alternate path through the Sewage Treatment Plant puzzle, this way you can access the Foundations of Decay.
  2. Navigate through the Foundations of Decay to the bottom right to fight Moonless. Enter Tunnel 4 and climb the right elevator. The room looks empty at a glance but there are holes on the pillars that you can crawl through. Crawl into the left hole and you'll see an elevator that will take you either to Old Town - Slums or the Church of Alll-mer (if the elevator doesn't give you the option to go to 2F, repeatedly go in and out and the option will eventually show up).
  3. In the basement, navigate to the lever in the north-west and pull it.
  4. Enter a prison cell at the rightmost end of the corridor that unlocks and pick up the Rusty key on the ground.
  5. Navigate to the far west of the corridor and enter the room with the Winged Being statue. Proceed south from the statue and interact with the badly mutilated corpse. Investigate it and then feel it out to obtain the Church keys.
  6. Head back to the lever corridor and proceed south. At the western room at the end draw the sigil of Rher on the blank Asymmetric Ritual circle. This teleports the player to a new location.
  7. Continue all the way to the right and open the gate with the Church keys.
  8. Within the room is a chained-up entity. Use the Rusty Key to undo the chains. The being disappears and the player must interact again to pick up the Heart-shaped lock.
  9. Proceed to the Imperfect Ritual circle in the Church or other locations and give an offering of the Heart-shaped lock.
  10. The Heartless One will then rise from a pool of blood.

The contestants of the Festival of Termina.

Enemy Search Steal Location
Daan
Daan (Enemy).png
(Light blue vial, Scalpel and Silk vest) (3 Cloth fragments)
(White vial)
(Light blue vial)
Abella
Abella (Enemy).png
(Pipe wrench, Booby trap and Sturdy overalls) (4 Bolts)
(2 Duct Tapes)
(Bench grinder)
O'saa
O'saa (Enemy).png
(Soul stone, Yellow mage robes and Beheaded wizard) (Soul stone)
Olivia
Olivia (Enemy).png
(Alchemillia Vol. 1, Mixed herbs (blue and red) and Green herb) (Condensed blue and Condensed green)
  • Outside of the Train on Day 1 Morning after the intro
  • Inside of the Train on all of Day 1
  • Outside of the Train on Day 2 Morning
Olivia (Doppelgänger)
Olivia (Doppelgänger).png
(Alchemillia Vol. 1, Mixed herbs (blue and red) and Green herb) (Condensed blue and Condensed green)
Karin
Karin (Enemy).png
(6 9mm Bullets, Lugr Pistol and Pilot jacket) (8 9mm Bullets)
Pav
Pav (Enemy).png
(10 9mm Bullets, Lugr Pistol and Army uniform) (10 9mm Bullets)
Marcoh
Marcoh (Enemy).png
(3 Shillings, Duct tape and Combat jacket) (12 Shillings)
  • Inside of the Train on all of Day 1
  • In Prehevil - Staircase on Day 2 Morning/Evening if Pav is alive
  • Outside of the Train on all of Day 2 if Pav is dead
Levi
Levi (Enemy).png
(Rifle .303 Mk I, 5 .303 Ammo and Army jumpsuit) (10 .303 Ammo)
Levi (Doppelgänger)
Levi (Doppelgänger).png
(Rifle .303 Mk I, 5 .303 Ammo and Army jumpsuit) (10 .303 Ammo)
Marina
Marina (Enemy).png
(Soul stone, Chalk and Collared blouse) (Soul stone)
Marina (Doppelgänger)
Marina (Doppelgänger).png
(Soul stone, Chalk and Collared blouse) (Soul stone)
Samarie
Samarie (Enemy).png
(Soul stone, Chalk and Collared blouse) (Soul stone shard and Fly amanita)
Tanaka
Tanaka (Enemy).png
(Broken eyeglasses, 20 Shillings, Lucky coin and Gentleman's hat) (35 Shillings)
(25 Shillings)
(15 Shillings) (depends on when the player fights him)
Tanaka (Doppelgänger)
Tanaka (Doppelgänger).png
(Broken eyeglasses, 20 Shillings, Lucky coin and Gentleman's hat) (35 Shillings)
Henryk
Henryk (Enemy).png
(Knife, Meatpie, Lucky coin and Linen vest) (Meatpie+ and Goulash+)
Caligura
Caligura (Enemy).png
(Rusty pipe, Meatpie, Egg and Kashmir suit) (Pipe bomb)
August
August (Enemy).png
(6 Silver Shillings, Bear trap and Suede jacket) (3 Bear traps)

The moonscorched versions of the contestants of the Festival of Termina.

Enemy Search Steal Location
Pocketcat (Daan)
Pocketcat (Daan).png
(Light blue vial, Scalpel and Silk vest) (Catnip)
  • Pocketcat (Daan) can be found in front of the "Guernica" painting, by Pablo Picasso in the Museum
    • Will only appear if Daan wasn't recruited or killed by Day 3 Morning
Chaugnar
Chaugnar.png
(Sturdy overalls and Booby trap) (Lantern flail) If the player does not save Abella, it can be found within Tunnel 7 on Day 1 Morning. Loud bangs and noises will be the cue for its presence before she bursts out of a wall once the generator is turned on. It will reappear if the player enters the elevator in Tunnel 7, bursting out of the elevator shortly after the player and chasing them, regardless if it was defeated on the first floor. It will also reappear if the player goes to Tunnel 6 without defeating it. On Day 3 Night, it will not require turning the generator on to spawn.
Mastermind
Mastermind.png
(Soul stone, Yellow mage robes and Beheaded wizard) (Chac chac)
  • Mastermind can be found in the Mausoleum Alley
    • Will only appear if O'saa wasn't recruited or killed by Day 3 Night
Mechanical dance
Mechanical dance.png
Nothing (Condensed green, Condensed blue and Condensed lavender)
  • Can be found wandering in the Museum
    • Will appear if Daan turns into Pocketcat and kidnaps Olivia on Day 3 Morning
    • Will also appear if Olivia wasn't killed by Day 3 Night
Valkyrie
Valkyrie.png
Nothing (Ring of the still-blood)
  • Can be found on D'ábel's Island
    • Will only appear if Karin wasn't recruited or killed by Day 3 Night
Giant
Giant.png
Nothing (Hardened heart)
Weeping scope
Weeping scope.png
Nothing (15 .303 Ammo) Levi will be moonscorched if he survives to Day 2 Evening without being recruited. He can first be found on the road leading toward the Orphanage, where he will fire on the player. If approached, he will retreat to behind the orphanage's gates. Marina and Karin may be found here if not already recruited, sheltering behind cars. On Day 3, Weeping Scope will also fire on the player inside the halls of the Orphanage until approached, in which he will retreat again.

If not defeated here or chased down, he will be encountered again inside one of the orphanage's classrooms, curled up in a fetal position. He will not attack the player unless attacked first. If you enter the Orphanage's Rher sigil without dealing with Weeping Scope by then, he will chase you throughout the trenches at rapid speed.

Cocoon
Cocoon.png
Nothing (Ring of wraiths)
  • Cocoon can be found in the basement passageway of Church of Alll-mer
    • Will only appear if Marina wasn't recruited or killed by Day 3 Night
Dysmorphia
Dysmorphia.png
Nothing (Soul devour necklace)
Judgement
Judgement.png
(20 Shillings, Lucky coin and Tanaka's notes) (5 Glass shards)
  • Judgement can be found wandering in the Museum
    • Will only appear if Tanaka wasn't killed by Day 3 Night
  • Can be found in White Mold Apartments (Rher Dimension)
    • Will only appear if the player has Tanaka go through training with Marcoh, obtains the Fellatio effigy, has Marcoh recruited or killed and then re-enters the White Mold Apartments (Rher Dimension)
Gentleman
Gentleman.png
(Knife, Meatpie, Lucky coin, Linen vest and Lion brass key) (Meatpie+ and Vegetable pie+)
  • Gentleman can be found in the Mayor's Manor
    • Will appear if Henryk wasn't saved on Day 1 Morning
    • Will also appear if Henryk moved to PRHVL Bop on Day 2 Night or if Henryk wasn't killed by Day 3 Night
Monster
Monster.png
Nothing (Thorned ring)
  • Monster can be found in the Sewers - Southern Tunnels, Sewers - Mid Tunnels or Sewers - West Junction
    • Will only appear if Caligura wasn't killed by Day 2 Night
    • He will first poke his head above the water twice and then the player must walk around until he attacks. He can also appear the Western Tunnels and the Western End but he will not attack the player there

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