Doors F&H2

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This page contains doors from Fear & Hunger 2: Termina. For the doors from Fear & Hunger, see Doors F&H1.

Critical hits cannot be performed on doors unless it is done by a Blood golem.

Name HP Fire Ev. Rate Magic Ev. Resistances Locations
Door wooden2.png
Wooden door
500 130% 5% None Blindness, Bleeding, Poisoned, Toxic, Concussion, Irritation Old Town - Gate, Old Town - Mayor's Manor
Door wooden6.png
Chained door
600 100% 5% None All debuffs Abandoned House
Door wooden3.png
Wooden door
580 130% 5% None Blindness, Bleeding, Poisoned, Toxic, Concussion, Irritation Mayor's Manor, Restaurant Bílý Vůl, Book Store, Orphanage, Old Storage
Door wooden5.png
Reinforced door
1400 130% 5% None Blindness, Bleeding, Poisoned, Toxic, Concussion, Irritation Mayor's Manor
Door metal2.png
Metal door
850 100% 5% None All debuffs Tunnel 1, Tunnel 5, Tunnel 6, Tunnel 7, Waste Disposal Office, News Agency
Door metal3.png
Reinforced metal door
1400 100% 5% None All debuffs White Bunker
Door iron bars2.png
Iron bars
1100 100% 5% None All debuffs Riverside, Sewers - Southern Tunnels, Sewers - West Junction, Tunnel 6, Church of Alll-mer
Door iron bars8.png
Iron bars
1100 100% 5% None All debuffs White Mold Apartments
Door wooden4.png
Wooden door
900 110% 5% None Blindness, Bleeding, Poisoned, Toxic, Concussion, Irritation White Mold Apartments
Washing machine.png
Washing machine
1600 130% 5% None Blindness, Bleeding, Poisoned, Toxic, Concussion, Irritation White Mold Apartments
Door iron bars7.png
Iron gates
1100 100% 5% None All debuffs Old Town - Gate
Door iron bars5.png
Gate door
1100 100% 5% None All debuffs Prehevil (Inner City)
Door iron bars6.png
Reinforced gate
4000 100% 5% None All debuffs Prehevil (Inner City)
Door wooden7.png
Wooden door
600 130% 5% None Blindness, Bleeding, Poisoned, Toxic, Concussion, Irritation Orphanage
Door wooden8.png
Wooden doors
800 120% 5% None Blindness, Bleeding, Poisoned, Toxic, Concussion, Irritation Prehevil (Inner City), Orphanage
Door wooden9.png
Reinforced doors
2200 120% 5% None Blindness, Bleeding, Poisoned, Toxic, Concussion, Irritation Museum

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