Moonless

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Moonless
Moonless portrait.png
Moonless overworld.png
Moonless Beast overworld.png
Inflicted phobias
Phobias Zoophobia
Biographical information
Date of death 1942 (determinant)
Physical description
Gender Female
Species Wolf (mutated by the darkness of the dungeon)
Spiritual Information
Soul Lesser soul
Item drops
Search Nothing (Fear & Hunger)
(Black steel) (Fear & Hunger 2: Termina)
Steal Nothing
Battle Theme
Muted Aggression” (F&H1)
Denied The Light” (F&H2)
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Moonless is a unique enemy and potential party member in Fear & Hunger, as well as an optional boss fight in Fear & Hunger 2: Termina. A large wolf-like creature with jutting teeth and four eyes, she was most likely mutated by the darkness of the dungeon.

Lore

"A lone cave wolf who was once driven away from her pack because of her superior strength. The black has its way of changing the nature of wolves."
- The New Gods when asked about Moonless.

Moonless, a cave wolf, was once a member of a pack comprising wolves similar to herself. Her remarkable strength potentially placed her as the matriarch within the group. Nevertheless, this very strength became the cause of her expulsion, as her packmates grew wary of her power. The influence of the blackness, which brought about madness and illness to all living beings in the Dungeons of Fear and Hunger, may have contributed to their decision.

Left to wander the caves in solitude, perhaps trying to secure sustenance for herself and seeking out a new pack, she survived the events portrayed during Fear & Hunger, which took place in 1590.

Over almost four centuries later, Moonless has undergone profound transformations. Her figure has grown into a gargantuan presence. She is now missing her bottom-right eye and two swords, Black Steel and Miasma, are partially impaled within her. The reasons behind these additional changes and the circumstances leading to her impalement remain unexplained. Equally mysterious is her presence in Prehevil and her connection to August, one of the contestants in the Festival of Termina.

Fear & Hunger

Gameplay traits

Stat Starting value
Attack 16
Defense 16
M.Attack 16
M.Defense 16
Agility 20
Luck 32
  • Is AI-controlled, and will always choose to attack lower health targets.
  • Has 16 Attack instead of the regular 30.
  • Has 20 Agility instead of the regular 10.
  • Has extra turns in battle, similar in effect to the skill Fast attack.
  • Cannot use any equipment.
  • Has no assigned Phobia.
  • Is immune to poisons, parasites and mind loss.
  • Uses biting moves instead of regular physical attacks (detailed information below).
    • Moonless' basic attack is a move called Bite. She is able to "mark territory" throughout the game, which is her equivalent of "leveling up". After marking her territory 10 times, she learns Jagged jaw which replaces Bite. After 20 markings, she will learn Grim jaw which will replace Jagged jaw. The spots of marking for this is such as pillars, poles, and fence-like structures. All of these moves have the piercing element and 60% chance to inflict bleeding, and they also ignore Moonless' Attack stat and the enemy's Defense stat.
      • Bite deals 64-96 damage.
      • Jagged jaw deals 104-156 damage.
      • Grim jaw deals 160-240 damage and has a 100% chance to cause confusion.
  • Cannot be chosen to form Marriages or Marriages (Fusion).
  • Can be sacrificed at ritual circles.
  • Sawing off her paw gives the player Cavewolf paw, an accessory that gives +20 Luck.

Moonless is one of the frailest party members of the game, primarily due to her inability to use equipment. Additionally, she will never be able to use the Guard command since she is AI-controlled. However, this weakness is offset by her potential extra turns in combat, due to her impressive Agility score of 20. Her bite attacks, with the capacity to cause Bleeding and eventually Confusion, prove to be quite advantageous in certain situations.

A widely adopted gameplay tactic for Moonless involves teaching her Combustion using a Scroll of Combustion. This method is the most effective means to enhance Moonless's combat capabilities, as she will usually cast the spell twice every turn, resulting in an average damage output of around 800 per turn (excluding Burn damage) at no Mind cost. Since Moonless will always choose to attack lower health targets, Combustion will also greatly boost her accuracy when targetting enemies' heads (most heads have an 85% evasion to physical attacks and a 40% evasion to magical attacks).

Moonless has no penalty for Mind exhaustion, although spirit-draining attacks are still able to kill her. Her status immunities allow her to be fed with rotten foods with no side effects.

Moonless also has an affection rating towards the player which increases through interactions using the Talk skill, regardless of the chosen option. These affection levels only influence her responses and do not affect gameplay mechanics. Moonless begins with an affection rating of 0, altering her responses when reaching 3 affection and again at the maximum threshold of 6 affection.

Location and recruitment

Moonless is a special encounter that can be found when descending into Level 4 - Caverns. She can be recruited as a party member by talking with her during battle and offering Rotten Meat twice, one after another. If you refuse to let Moonless join the party when offered, she will not appear again.

In Hard mode, it is impossible to recruit unique allies to the party. Offering Rotten Meat in this situation will make Moonless get angry instead.

Battle

Stats
Body Part HP Blunt Slashing Piercing Fire Otherwordly Ev. Rate Magic Ev. Resistances
Head 20 120% 100% 100% 100% 100% 55% 40% None
Torso 350 (1400) 5% None
Paw 1 20 5% None
Paw 2 20 5% None
Paw 3 20 5% None
Paw 4 20 5% None
  • Note: HP in parenthesis is only used for Damage-over-Time calculations.

Strategy

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Dialogues

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Interactions

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Dungeon Nights

Moonless appears in the secret dating sim mode, Dungeon Nights, as a NPC. In this mode, she takes the role of the city's guard dog, every night she can be found patrolling the town. During some days, she can be seen outside the Armor shop playing with the girl.

Fear & Hunger 2: Termina

Moonless now sports a much larger, gigantic figure. She is missing her bottom-right eye and meets the player character as a special encounter. She is partially impaled by two swords: Black steel (which can be gathered by the player if targeted and destroyed in-battle) and Miasma (which at the moment cannot be looted). If August is still alive when Moonless confronts the player, he will interrupt after the player's victory and ask the wolf-like creature to cease her attacks, resulting in her surviving the fight (when this happens, if the player destroyed Black Steel, the sword gets added to your inventory since you are not able to loot Moonless).

Location

This encounter can be found at the end of the cave next to the Tunnel 4 entrance, after descending into the depths of Foundations of Decay through the sewage treatment area. Triggering this encounter will immediately initiate the combat against this beast.

Battle

Stats
Body Part HP Blunt Slashing Piercing Fire Otherwordly Ev. Rate Magic Ev. Resistances
Lurker in the dark 7000 (14000) 80% 100% 100% 130% 110% 100% None Blindness, Concussion
Head 6000 80% 40% Concussion
Torso 7500 (15000) None None Blindness, Concussion
Torso (Rot) 6000 (12000) None None
Right Paw 1200 None None Concussion
Left Paw 1200 None None
Hind Paws 1800 None None Blindness, Concussion
Miasma 1700 None None All debuffs
Miasma (Awoken) 1000 None None
Black Steel 300 None None
  • Note: HP in parenthesis is only used for Damage-over-Time calculations.

Strategy

Fear & Hunger Mode

At the start of the battle, Moonless will take her time slowly emerging from the darkness, giving the player 3 free turns for preparation.

When Moonless finally arrives, she will mostly attack with her bites and her paws, occasionally using a howling attack, which drains Mind Points. Once the player deals 2000 damage to her torso, Miasma will awaken, causing it to attack every turn where it deals 20-30 damage and applies Toxic to the player's party. Her biting attack deals 60-90 damage and will cause bleeding, but it can be made significantly less dangerous by using glass shards on her head, as this will make the biting attack miss most of the time. After that, the player should immediately dislodge miasma to avoid the party being poisoned, and then can take care of both of her paws to prevent her from her second damage source, making the howling attack the only potential threat.

It should be noted that the Analyze skill does not work on Moonless.

Masoχ-S/M Mode

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Dialogues

Talk (If Moonless is too far away)

  • The creature is too far away to initiate a conversation...

Talk

  • The moonless beast is growling at you from a short distance...
    • Player: Throw Rotten Meat (+80-120 HP to Moonless)
    • Player: “Sit girl, sit!”
      • Your pleads go to deaf ears. The beast doesn't react to your words in the slightest.
    • Player: “Whose a good girl?”
      • Your pleads go to deaf ears. The beast doesn't react to your words in the slightest.
    • Player: “Bad girl!”
      • Your pleads go to deaf ears. The beast doesn't react to your words in the slightest.
    • Nevermind

Interactions

“The monstrosity is down...”
Action Result Flavour text
Use Brain flower Failure “You cannot penetrate the thick skull of the beast to lay down your seed.”
Use Heart flower Failure “You cannot penetrate the thick skull of the beast to lay down your seed.”
Beat her Nothing “No reaction from the beast. Your kicks probably wouldn't have much effect even if the thing was still alive...”
Medical diagnosis Nothing
Player with Diagnosis:
“The beast seems to have the physique of a normal wolf, only ten times bigger, has three eyes, possibly four and a mouth full of sharp teeth. There doesn't appear to be any signs of mutation. Could this beast have grown to this size on its own, naturally? The sword - if you can even call it that - on its back is a curious thing. It looks almost organic... Like it's alive? It is stuck though, so cannot examine it any closer.”
If Daan is in the party:
“I mean... It's a big dog. That's all there is to it. I'm not a vet, so that's as far as my knowledge goes. The sword - if you can even call it that - on its back is a curious thing. It looks almost organic... Like it's alive? Seems pretty stuck though, so can't examine it any closer...”
Search (Black steel) Nothing
Leave Success Nothing
Devour Failure “You try to bite in, but your mouth gets full of fur. You don't like the feeling, so you decide not to continue.”
Harvest an organ Failure “You can't move the torso to a proper position to harvest any organs. The beast is too heavy.”
Saw off her head (-1 Bonesaw) Nothing
Necromancy Failure “The soul is too corrupted and frail to be summoned back to the body. The necromancy failed.”

Trivia

  • In Moonless' portrait, she sports a pair of dew claws on her hind legs. Dewclaws are typically seen only in dogs, and not wolves in real life. When dewclaws are seen in wolves in the wild, it is typically a result of hybridization with large domesticated dogs.
  • An unused menu portrait that can be found in game files for Fear & Hunger indicate that Moonless would likely have had a much less mutated form originally.
  • In the first game, using a Bonesaw to remove Moonless' limbs can be done indefinitely, granting access to unlimited Cavewolf paws. However, it appears that this bug may take limbs from other party members.

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