Fecal hound

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Fecal hound
Fecal hound overworld.png
Inflicted phobias
Phobias Zoophobia
Item drops
Search Nothing
Steal Nothing
Overworld data
HP 0 (Dies to 1 shot from any gun)
Note Will die to bear trap/booby trap
Battle Theme
borderless
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The Fecal Hound is an enemy encountered in Fear & Hunger 2: Termina.

Location

Four can be encountered in Prehevil - Back Alleys. Another two are located near the ruins in the Deep Woods. If August is present on Day 3 Morning, a third will show up and he will kill it in a brief cutscene if the player approaches.

Battle

Stats
Body Part HP Blunt Slashing Piercing Fire Otherworldly Ev. Rate Magic Ev. Resistances
Head 20 100% 100% 130% 120% 120% 80% 40% None
Torso 300 (1200) None None
Torso (Rot) 125 (500) None None
  • Note: HP in parenthesis is only used for Damage-over-Time calculations.

Strategy

Fear & Hunger Mode

The most efficient strategy is to take out Fecal Hounds in the overworld with a single round of any firearm, as initiating battle with them will immediately inflict Nausea 2 to all party members, an inconvenient status effect that will waste White Vials that could be otherwise used to cure poison (unless you are willing to put up with its effects). If you have no ammo/firearms and must fight, the hounds are one of the weakest enemies in the game and are only a threat if you are unable to kill them all in the first turn while lacking a cure for the Infection debuff. They can usually be killed in a single attack from a good enough weapon, but if you are solo and lacking double attacks it is advised to use an area of effect item or spell if more than 1 is present.

Masoχ-S/M Mode

Same as Fear & Hunger Mode, although dealing with them using firearms is even more favourable as due to enemy damage reduction it is possible that each hound might need more than one attack to be killed.

Dialogues

Talk

  • You have trouble saying anything to the beast because of the overwhelming stench the creature emits.
    • Player: “Sit boy...!”
      • The beast doesn't seem understand a thing you say. Or it chooses to ignore you entirely. Either one could be true.
    • Player: “Stay away...!”
      • The beast doesn't seem understand a thing you say. Or it chooses to ignore you entirely. Either one could be true.
    • Player: “Give paw...!”
      • The beast doesn't seem understand a thing you say. Or it chooses to ignore you entirely. Either one could be true.
    • Player: Nevermind

Interactions

“The monstrosity is down...”
Action Result Flavour text
Use Brain flower Success “You've laid down the seed for the flower.”
Use Heart flower Success “You've laid down the seed for the flower.”
Beat it Nothing “No reaction, but each kick gives you satisfaction.”
Medical diagnosis Nothing
Player:
“The skin of the beast looks like a mix of burns and boil damage. Some of the injuries seem to originate from inside the creature. Looks like the beast once had a fur, but it is long gone now. The body seems vulnerable against piercing physical attacks, fire and otherwordly powers.”
If Daan is in the party:
“I'm no veterinarian, but let's give this a look... The skin of the beast looks like a mix of burns and boil damage. Some of the injuries seem to originate from inside the creature. Looks like the beast once had a fur, but it is long gone now. The body seems vulnerable against piercing physical attacks, fire and otherwordly powers.”
Search Nothing “The best has nothing of value.”
Leave Success Nothing
Devour Success “You devoured the remains.”
Harvest an organ Success Nothing
Saw off its head (Fecal hound head) Nothing
Necromancy Failure “The soul is too corrupted and frail to be summoned back to the body. The necromancy failed.”

Trivia

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Gallery

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