Mastermind
Mastermind | |
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Inflicted phobias | |
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Phobias | Rhabdophobia, Teratophobia |
Physical description | |
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Species | Human (Moonscorched) |
Spiritual Information | |
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Soul | Enlightened soul |
Item drops | |
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Search | (Soul stone, Yellow mage robes and Beheaded wizard) |
Steal | (Chac chac) |
Overworld data | |
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HP | 8 (+1 extra) |
Executable | False |
Gunslinger/Rifle | True |
Marksmanship | True |
HP to Damage | [Torso] -100 at 7 HP [Torso] -300 at 6 HP |
Note | Does not grant Enlightened soul when killed in Overworld |
Battle Theme |
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Warning! Spoilers ahead!
Proceed at your own risk! |
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The Mastermind is a Boss encountered in Fear & Hunger 2: Termina. If not dealt with properly, O'saa will turn into Mastermind due to Moonscorch on Day 3 Night.
Location
- Mastermind can be found in the Mausoleum Alley
- Will only appear if O'saa wasn't recruited or killed by Day 3 Night
Approaching Mastermind will cause him to cast Hurting on the player character, who will have two and a half seconds to either move out of range or charge towards him to initiate combat. If Mastermind finishes his casting, the player will be inflicted with limb-loss regardless of any limb-protecting equipment the protagonist is wearing.
Killing Mastermind in the overworld by shooting him will not grant the Enlightened soul. (Bug)
Battle
Body Part | HP | Blunt | Slashing | Piercing | Fire | Otherwordly | Ev. Rate | Magic Ev. | Resistances |
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Head | 500 | 120% | 120% | 120% | 90% | 90% | 80% | 40% | None |
Torso | 900 (3600) | None | None | ||||||
Torso (Rot) | 650 (2600) | None | None | ||||||
Right Arm | 600 | None | None | ||||||
Left Arm | 600 | None | None | ||||||
Right Arm (Phantom) | 600 | 0% | 0% | 0% | 100% | 120% | None | None | |
Left Arm (Phantom) | 600 | None | None | ||||||
Right Leg | 300 | 120% | 120% | 120% | 90% | 90% | None | None | |
Left Leg | 300 | None | None | ||||||
Eye | 400 | 80% | 40% |
- Note: HP in parenthesis is only used for Damage-over-Time calculations.
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Strategy
Fear & Hunger Mode
Mastermind specializes only in otherworldly abilities such as Hurting and Mischief of Rats, if you have the right equipment to weaken magic damage or nullify limb loss and concussion you should come out unscathed. Aiming for his frail torso is the most productive way to end the fight, as attacking the limbs will only cause phantom limbs to spawn.
Masoχ-S/M Mode
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Dialogues
Talk
- Mastermind: *Mumble* *Mumble* The mastermind is mumbling something, but you cannot make sense of it.
- Player: “Can you understand me?”
- Mastermind: *Mumble* *Mumble* Whatever that meant.
- Player: “Are you the yellow mage from the train?”
- Mastermind: *Mumble* *Mumble* Whatever that meant.
- Player: “What happened to you?”
- Mastermind: *Mumble* *Mumble* Whatever that meant.
- Player: Nevermind
- Player: “Can you understand me?”
Interactions
Action | Result | Flavour text |
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Use Brain flower | Success | “You've laid down the seed for the flower.” |
Use Heart flower | Success | “You've laid down the seed for the flower.” |
Beat him | Nothing | “No reaction. He is dead.” |
Medical diagnosis | Nothing |
Player: “On the first glance the mass on his head looked like a parasite of sorts, but upon closer inspection it looks to be just a growth or a mutation. Your medical knowledge doesn't explain what could possibly cause something like this...”
If Daan is in the party: “On the first glance the mass on his head looked like a parasite of sorts, but upon closer inspection it looks to be just a growth or a mutation... My medical knowledge doesn't explain what could possibly cause something like this... But I don't think even more educated doctors could crack this one that easy...”
|
Search | (Soul stone, Yellow mage robes and Beheaded wizard) | Nothing |
Leave | Success | Nothing |
Devour (Unavailable) (Bug) | Success | “You devoured the remains.” |
Harvest an organ | Success | Nothing |
Saw off his head | (Mastermind's head) | Nothing |
Necromancy | Failure | “The soul is too corrupted and frail to be summoned back to the body. The necromancy failed.” |
Trivia
- The Mastermind has similarities to the Mumbler and Greater mumbler enemies from Fear & Hunger 1, notable for them mumbling and having similarly shaped heads.
Gallery
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