Neighbour
| Neighbour | |
|---|---|
| Inflicted phobias | |
|---|---|
| Phobias | Teratophobia |
| Physical description | |
|---|---|
| Species | Human (Moonscorched) |
| Item drops | |
|---|---|
| Search | (2 Shillings) (Rusty pipe) (Small key) (Arm and Leg) |
| Steal | (5 Shillings) (Beer) (Blue vial) |
| Overworld data | |
|---|---|
| HP | 6 (+1 extra) |
| Executable | True |
| Gunslinger/Rifle | True |
| Marksmanship | True |
| HP to Damage | [Torso] -50 at 5 HP [Torso] -100 at 4 HP [Torso] -200 at 3 HP |
| Bear trap | Reduces Overworld speed, Permanently stuns and applies Can't do shit 1 in Battle |
| Booby trap | Stuns for 1.33 seconds, Applies Can't do shit 1 in Battle |
| Battle Theme |
|---|
| Incomplete page ahead!
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The Neighbour is an Enemy encountered in Fear & Hunger 2: Termina.
Location & Behaviour
- 2 Neighbours in Sewers - Southern Tunnels
- 2 Neighbours in Sewers - Mid Tunnels
- 1 Neighbour in White Mold Apartments
- Will appear in the corridor after the player gets far enough into a room on either the second or third floor
- 9 Neighbours in White Mold Apartments (Rher Dimension)
- 5 Neighbours on the second floor
- 4 Neighbours on the third floor
- Using a Bear trap on Neighbours here will stun them permanently and apply Can't do shit 1 in Battle (Bug)
At the start of a run, Neighbour 14 has a 25% chance to appear, and if it does then it will appear in the first sewer area that the players visits out of:
Battle
| Body Part | HP | Blunt | Slashing | Piercing | Fire | Otherwordly | Ev. Rate | Magic Ev. | Resistances |
|---|---|---|---|---|---|---|---|---|---|
| Head | 20 | 80% | 80% | 130% | 80% | 120% | 80% | 40% | None |
| Torso | 1000 (4000) | None | None | ||||||
| Torso (Rot) | 625 (2500) | None | None | ||||||
| Right Arm | 750 | None | None | ||||||
| Left Arm | 750 | None | None | ||||||
| Left Leg | 600 | None | None |
- Note: HP in parenthesis is only used for Damage-over-Time calculations.
| Body Part | Skill | Effect | Condition | Chance | Success Rate |
|---|---|---|---|---|---|
| Torso | Tackle | Deals 14-22 Blunt damage, can knock Olivia off a wheelchair. | Arms are destroyed | 100% | 95% |
| Head | Suction tongue | Deals 16-24 damage three times. | Tongue is out | 50% | 100% |
| The Neighbour is smelling the air with its tongue... | Does nothing. | Tongue is out | 50% | N/A | |
| Right Arm | Sack smash | Deals 26-40 Blunt damage. | Always | 100% | 90% |
| The floppy arm stays idle... | Does nothing. | Always | 0% (Bug) | N/A | |
| The floppy arm is tensing up... | Warns the player for a coin flip next turn. | At the end of every few turns | 50% | 100% | |
| The neighbour is preparing for a devastating attack! | Causes a coin flip event at the end of the turn if not destroyed or guarded. | If neighbour's arm tensed up last turn | 100% | 100% | |
| Mad sack smash | Deals 26-40 Blunt damage three times. | Failed coin flip. | 100% | 90% | |
| Left Arm | Sack smash | Deals 26-40 Blunt damage. | Always | 100% | 90% |
| The floppy arm stays idle... | Does nothing. | Always | 0% (Bug) | N/A | |
| The floppy arm is tensing up... | Warns the player for a coin flip next turn. | At the end of every few turns | 50% | 100% | |
| The neighbour is preparing for a devastating attack! | Causes a coin flip event at the end of the turn if not destroyed or guarded. | If neighbour's arm tensed up last turn | 100% | 100% | |
| Mad sack smash | Deals 26-40 Blunt damage three times. | Failed coin flip. | 100% | 90% |
Strategy
Fear & Hunger Mode
The Neighbour is a formidable foe for small parties. Both of its arms will use Sack Smash every turn, dealing medium damage to any party member hit.
During combat, there is a 50% chance for a Neighbour to "stick out their tongue" each turn. Once they do, it means that the following turn they will use a skill called Suction Tongue. The skill consists of three successive attacks on a random party member, dealing heavy damage and likely killing them.
The Neighbour warns the party before their coin flip attack with, "The floppy arm is tensing up...". It is best to get rid of the arm or guard after this text appears.
It is recommended to destroy the Neighbour's head or torso as quickly as possible, as its arms have higher health and destroying them will not prevent its Suction Tongue ability.
Masoχ-S/M Mode
wip
Dialogues
Talk
- You try talking some sense to this monstrosity.
- Player: [PERSUADE] “You have to hear me out if there's any humanity left in you!”
- Neighbour: “...” The creature is tilting its head in confusion, trying to make sense of your words. (+Hesitation)
- If repeated:
- Neighbour: “...” The creature lost interest in you. Your persuasion efforts go to deaf ears.
- Player: [INTIMIDATE] “Don't care what you are. All living things understand pain.”
- Neighbour: “...” The creature is tilting its head in confusion, trying to make sense of your words.
- Player: “Your brains turned into mush when you took that form?”
- Neighbour: You only managed to aggravated the creature with your insults and intimidation. (+Furious)
- Player: “Like I said, pain must be the only thing you understand.”
- Neighbour: You only managed to aggravated the creature with your insults and intimidation. (+Furious)
- Player: “Your brains turned into mush when you took that form?”
- If repeated:
- Neighbour: “...” The creature lost interest in you. Your intimidation efforts go to waste.
- Neighbour: “...” The creature is tilting its head in confusion, trying to make sense of your words.
- Player: “Can you undestand me?”
- Neighbour: “...” The creature shows no signs on understanding your words.
- Player: “Just stay away from me!”
- Neighbour: “...” The creature shows no signs on understanding your words.
- Player: “Prepare to die.”
- Neighbour: “...” The creature shows no signs on understanding your words.
- Player: [PERSUADE] “You have to hear me out if there's any humanity left in you!”
Interactions
| Action | Result | Flavour text |
|---|---|---|
| Use Brain flower | Success | “You've laid down the seed for the flower.” |
| Use Heart flower | Success | “You've laid down the seed for the flower.” |
| Beat him | Nothing | “No reaction, but each kick gives you satisfaction.” |
| Medical diagnosis | Nothing |
Player: “The hulking thing seems to have gone through a large-scale transformation. There are signs in its anatomy that this thing once was a human. Its skin has become scorched and is hard to puncture, its arms have gained mass and they now look more like bags of potatos, and finally its head seems to have transformed in a form that emphasizes mouth and tongue. There is no known medical ailment that could cause something this big. The body seems to be somewhat vulnerable to piercing attacks as well as otherwordly powers.”
If Daan is in the party: “This hulking thing seems to have gone through a large-scale transformation. There are signs in its anatomy that this thing once was a human. Its skin has become scorched and is hard to puncture, its arms have gained mass and they now look more like bags of potatos. And finally its head seems to have transformed in a form that emphasizes mouth and tongue. Very charming indeed... Might not come as a suprise, but there is no known medical ailment that could cause something this big. The body seems to be somewhat vulnerable to piercing attacks as well as otherwordly powers.”
|
| Search | (2 Shillings) (Rusty pipe) (Small key) (Arm and Leg) | Nothing |
| Leave | Success | Nothing |
| Devour (Unavailable) (Bug) | Success | “You devoured the remains.” |
| Harvest an organ | Success | Nothing |
| Saw off his head | (Neighbour head) | Nothing |
| Necromancy | Failure | “The soul is too corrupted and frail to be summoned back to the body. The necromancy failed.” |
Trivia
- The enemy bears striking resemblance to the Slurper enemy from Silent Hill 3.




