Soldier
Soldier | |
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Affiliation | Bremen army |
Inflicted phobias | |
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Phobias | Nosophobia |
Physical description | |
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Species | Human |
Item drops | |
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Search | (x2 9mm Bullets) (x4 9mm Bullets) (x2 Gun powder) |
Steal | (x5 9mm Bullets) (x6 9mm Bullets) |
Overworld data | |
---|---|
HP | 5 (+1 extra) |
Executable | True |
Gunslinger/Rifle | True |
Marksmanship | True |
HP to Damage | [Torso] -100 at 3 HP [Torso] -200 at 2 HP |
Bear trap | Loses legs in Battle and Overworld |
Booby trap | Stuns for 1.33 seconds, Applies Can't do shit 3 in Battle |
Battle Theme |
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The Soldier is a unique enemy encountered in Fear & Hunger 2: Termina., as well as a potential party member.
Lore
One of the few survivors of a previous Festival of Termina, he is losing his last strands of sanity and wanders aimlessly around the ruined streets of Prehevil.
He was among the Bremen forces deployed to Prehevil after the peace treaty for the Second Great War was signed. Sent by the Kaiser himself to secure the city, these soldiers were visited by Per'kele in their dreams and forced to take part in Rher's Festival of Termina soon after arriving.
During the Festival, he was responsible for the death of his superiors, and while most of his comrades were either victims of the bloodshed or succumbed to the chaos, he still holds some degree of coherence and is aware that his three-day limit is coming to an end even with his mind deteriorating at a rapid rate.
Location & Recruitment
- 1 Soldier in Prehevil - Ruined Streets (Enemy)
- 1 Soldier in Old Town - Mayor's Manor (Dead)
- 1 Soldier in Tunnel 7 (Dead)
The Soldier can be recruited by using Necromancy on their corpse.
Using Necromancy on the Soldier in Prehevil - Ruined Streets will cause the Soldier in Tunnel 7 to disappear until the player uses Necromancy on the Soldier in Old Town - Mayor's Manor. (Bug)
The Soldiers in Prehevil - Ruined Streets and Old Town - Mayor's Manor attempt to add the same actor to the party, meaning they will replace each other. (Bug)
Battle
Body Part | HP | Blunt | Slashing | Piercing | Fire | Otherwordly | Ev. Rate | Magic Ev. | Resistances |
---|---|---|---|---|---|---|---|---|---|
Head | 20 | 130% | 100% | 130% | 100% | 120% | 80% | 40% | None |
Torso | 300 (1200) | None | None | ||||||
Torso (Rot) | 125 (500) | None | None | ||||||
Right Arm | 20 | None | None | ||||||
Left Arm | 20 | None | None | ||||||
Right Leg | 20 | None | None | ||||||
Left Leg | 20 | None | None |
- Note: HP in parenthesis is only used for Damage-over-Time calculations.
Strategy
Fear & Hunger Mode
As soon as the battle starts, the soldier will use Point blank, a coin-flip move that lets him target the player party before the first turn takes place. His right arm holds a gun - which he will use to attack with Shoot, a low-damage move that can cause bleeding. His only other move is Tackle, that he will use if his right arm is severed.
Masoχ-S/M Mode
wip
Dialogues
Talk
- The soldier is trying to hide his face behind his palm. He clearly isn't ready to start a conversation.
- If left arm is removed:
- Soldier: “... You are new... What do you want?”
- Player: [PERSUADE] “You don't have to follow anyone's orders anymore!”
- Soldier: “I'm not. My superiors are no where to be found... We are participants in the festival... This must be done.”
- Player: “But aren't you just following the orders of the moon then?”
- Soldier: “... No... This is my choice...” You planted a seed of doubt into the soldier's mind. His aggression seems to waver... (+Attack drop)
- Player: “What would your superiors say about that?”
- Soldier: “They said the same to me before I put a bullet into their temple...”
- Player: “But aren't you just following the orders of the moon then?”
- If repeated:
- Soldier: “You are just trying to make me second guess my intentions. I see through you now...”
- Soldier: “I'm not. My superiors are no where to be found... We are participants in the festival... This must be done.”
- Player: [INTIMIDATE] “I hope you're ready for the execution row, soldier.”
- Soldier: “We are all on the execution row... Since the moment we stepped inside the borders of this wicked town.”
- Player: “Makes my job easier if you've given up already.”
- Soldier: “You are walking in my footsteps... No use talking big.”
- Player: “Why even struggle then?”
- Soldier: “...” The soldier's eyes become glassy as he stares into the distance... (+Hesitation)
- Player: “Makes my job easier if you've given up already.”
- If repeated:
- Soldier: “We are all on the execution row... Since the moment we stepped inside the borders of this wicked town.”
- Soldier: “We are all on the execution row... Since the moment we stepped inside the borders of this wicked town.”
- Player: “What happened here?”
- Soldier: “We came here... We got the orders straight from the Kaiser himself. But it was a mistake... Now everyone's dead or worse...”
- Player: “What's worse than dead?”
- Soldier: “You must have seen the residents of this godforsaken place. That fate awaits us all... My comrades already succumbed to the chaos. My skin is still pretty, but... My mind is deteriorating at a rapid rate. Three days is the limit... Just like what 'he' said.”
- Player: “Why did you come here?”
- Soldier: “To secure the city... There is something brewing under the ground...”
- Player: “What's worse than dead?”
- Soldier: “We came here... We got the orders straight from the Kaiser himself. But it was a mistake... Now everyone's dead or worse...”
- Player: “We don't need to fight!”
- Soldier: “You are wrong... That's exactly what is expected from everyone who takes part in this...”
- Player: “Stay back, or else...”
- Soldier: “Or else either one of us dies... Yes...”
- Player: Nevermind
- Player: [PERSUADE] “You don't have to follow anyone's orders anymore!”
Interactions
Action | Result | Flavour text |
---|---|---|
Use Brain flower | Success | “You've laid down the seed for the flower.” |
Use Heart flower | Success | “You've laid down the seed for the flower.” |
Beat him | Nothing | “No matter how much you punish the boney body of the rifleman, he gives no reaction. He must be dead.” (Bug) |
Medical diagnosis | Nothing |
Player: “The soldier looks physically healthy, but his skin is very dry. Unnaturally so. Parts of it are almost glossy because of the hardened flakes on his face. His eyes are also dim. They almost look like the person would suffer from cataract, but it would make no sense to have someone like that in the army, so it could be something else entirely... The soldier is only protected against fire and slashing attacks, but that has more to do with his uniform rather than his physique.”
If Daan is in the party: “The soldier looks physically healthy, but his skin is very dry. Unnaturally so. Parts of it are almost glossy because of the hardened flakes on his face. His eyes are also dim. They almost look like the person would suffer from cataract, but it would make no sense to have someone like that in the army, so it could be something else entirely... The soldier is only protected against fire and slashing attacks, but that has more to do with his uniform rather than his physique.”
|
Search | (x2 9mm Bullets) (x4 9mm Bullets) (x2 Gun powder) | Nothing |
Leave | Success | Nothing |
Devour | Success | “You devoured the remains.” |
Harvest an organ | Success | Nothing |
Saw off his head | (Soldier's head) | Nothing |
Necromancy | Success | Nothing |
Trivia
- A second unused enemy Soldier exists in the game files.
Gallery
Testing