Pillarman
Pillarman | |
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Inflicted phobias | |
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Phobias | Teratophobia, Erotophobia |
Item drops | |
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Search | (2 Shillings) (3 Shillings) (Meatpie and Moldy bread) (Small key) (Arm and Leg) (Cloth fragment) (Moldy bread) |
Steal | Nothing |
Overworld data | |
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HP | 10 (+1 extra) |
Executable | False |
Gunslinger/Rifle | False |
Marksmanship | True |
HP to Damage | [Torso] -50 at 9 HP [Torso] -150 at 8 HP [Torso] -300 at 7 HP |
Bear trap | Reduces Overworld speed |
Booby trap | Does nothing |
Battle Theme |
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The Pillarman is an Enemy encountered in Fear & Hunger 2: Termina.
Lore
Pillarmen get their name from their function at the Church of Alll-mer: to be tied on the church pillars and cry their gospel to the churchgoing folk downstairs.
Location
- 2 Pillarmen in the ceiling of Church of Alll-mer
- 1 Pillarman in the basement passageway of Church of Alll-mer leading to Mausoleum Alley
- 1 Pillarman in the basement of Church of Alll-mer
- Can't be fought
Battle
Body Part | HP | Blunt | Slashing | Piercing | Fire | Otherwordly | Ev. Rate | Magic Ev. | Resistances |
---|---|---|---|---|---|---|---|---|---|
Torso | 1250 (5000) | 80% | 80% | 80% | 80% | 120% | None | None | Blindness |
Torso (Rot) | 1050 (4200) | None | None | ||||||
Rectus Abdominis 1 | 360 | 40% | None | None | |||||
Rectus Abdominis 2 | 360 | None | None | ||||||
Rectus Abdominis 3 | 360 | None | None | ||||||
Rectus Abdominis 4 | 360 | None | None | ||||||
Rectus Abdominis 5 | 360 | None | None | ||||||
Rectus Abdominis 6 | 360 | None | None |
- Note: HP in parenthesis is only used for Damage-over-Time calculations.
wip
Strategy
Fear & Hunger Mode
Every turn of combat, a throbbing lump will appear on one of the six sections of the Pillarman's rectus abdominis. The animation of the lump is quite subtle and may require close inspection in order to identify which ab it is currently on. you need to deal 360 damage to the pulsating ab in a single turn so having party members would be useful, if you dont have a weapon that can deal 360 damage in one turn nor party members then guarding until reaching 3 rev points is the best way to deal enough damage to the ab with the throbbing lump. The Pillarman has a "Bulldoze" coin-flip attack, which if failed, will cause the Pillarman to knock you off of the ledge they are standing on, dealing 20 body points of damage and ending the battle prematurely.
Masoχ-S/M Mode
The same strategy for Fear & Hunger Mode applies, although keep in mind that the enemies take 50% less damage in this mode, so you need Black orb, Meat grinder, or Red virtue to one shot an ab on the first turn.
Dialogues
Talk
- Pillarman: “The choir of Alll-mer! The gospel of agony!” The pillarman tirelessly charges at you! You don't even get a chance to talk to him properly.
Interactions
Action | Result | Flavour text |
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Use Brain flower | Failure | “You cannot penetrate the head to plant your seed. The head is too hard.” |
Use Heart flower | Failure | “You cannot penetrate the head to plant your seed. The head is too hard.” |
Beat him | Nothing | “The body of the pillarman is incredibly sturdy. Seems like the thing is all muscle.” |
Medical diagnosis | Nothing |
Player: “You are not entirely sure what has caused this man to grow this huge. He is humongous in every sense of the word. Except for his groin area. His muscles are almost bursting out from the torso. The skin is peeled from the top of his head and nailed on the chest and back to expose the disfigured head that is shaped like an anvil. The exposed skull even feels as thick as one. The man doesn't suffer from similar malformations and burns as the people you saw outside. His skin is very pale in fact. Almost like he hasn't seen sun in years. The pillarman has no particular weaknesses other than otherwordly powers having an increased effect on him.”
If Daan is in the party: “I'm not entirely sure what has caused this man to grow this huge. He is humongous in every sense of the word. Except for where it counts. His muscles are almost bursting out from the torso. The skin is peeled from the top of his head and nailed on the chest and back to expose the disfigured head that is shaped like an anvil. The exposed skull even feels as thick as one. The man doesn't suffer from similar malformations and burns as the people outside. His skin is very pale in fact. Almost like he hasn't seen sun in years. The pillarman has no particular weaknesses other than otherwordly powers having an increased effect on him.”
|
Search | (2 Shillings) (3 Shillings) (Meatpie and Moldy bread) (Small key) (Arm and Leg) (Cloth fragment) (Moldy bread) | Nothing |
Leave | Success | Nothing |
Devour (Unavailable) (Bug) | Success | “You devoured the remains.” |
Harvest an organ | Success | Nothing |
Saw off his head | (-1 Bonesaw) | Nothing |
Necromancy | Failure | “The soul is too corrupted and frail to be summoned back to the body. The necromancy failed.” |
Trivia
- The old version of the Pillarman was able to attack with his head, using Hammerhead which dealt 36-54 blunt damage.