Damage types
Every weapon falls under at least one of five damage types: Slashing, Piercing, Blunt, Fire and Otherworldly.
Weapon types
The weapon type indicates whether or not it is a two-handed weapon, requiring both arms and the character traits to wield them.
The weapon restrictions for characters are:
- Olivia, Karin, and Marina are incapable of wielding two-handed weapons (except for Rifle .303 Mk I and 12-gauge Trenchgun)
- Marina can wield the Gaelian greatsword and Mauler. (Bug)
- O'saa cannot wield Lugr Pistol, Rifle .303 Mk I, Bayonet and 12-gauge Trenchgun
- Ghoul, Blood golem and Black Kalev cannot wield any weapons
Name | Description | Stats/Effects | Equip | Damage | Acquirement |
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A short kitchen knife. What it lacks in size it makes up in speed. | +10 Attack +15% Hit Rate |
One-handed | Slashing |
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A sharp scalpel. It's very short, but very accurate in experienced hands. | +29 Attack +45% Hit Rate |
One-handed | Slashing |
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A tool used for assembling wide variety of things. Can be used as a blunt weapons as well. | +34 Attack +15% Hit Rate +25% Concussion Chance |
One-handed | Blunt |
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A sword of an army officer. Swords like these don't see much use these days. They are kept around more because of tradition. | +35 Attack +15% Hit Rate Crafting component |
One-handed | Slashing | |
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An old iron spear that was still used by the cavalry of Bohemi a few decades ago. Up until firearms became more prevalent in this region. | +36 Attack | Two-handed | Piercing | |
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Originally a tool for cutting tree branches. It could be used for things equal in size, like human limbs for example. | +35 Attack +15% Hit Rate |
One-handed | Slashing | |
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A tool used for harvesting crops. It also has a long history as a weapon of choice for civilians. | +25 Attack +15% Hit Rate Crafting component |
One-handed | Slashing |
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Rusty iron pipe with hefty weight. Can cause momentary stun. | +29 Attack +15% Hit Rate +25% Concussion Chance |
One-handed | Blunt |
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A medium sized wood axe. Swinging this as a weapon is sure to scare away lesser foes. | +34 Attack +15% Hit Rate |
One-handed | Slashing | |
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A tool used in kitchen that makes up one brutal weapon. Swinging this will surely score you critical hits every now and then. | +36 Attack +10% Crit Rate +25% Concussion Chance |
One-handed | Blunt |
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To counter the rising threats of the witch and vampire hunts of the 1700s the Vatican city developed this otherworldly sword to be used by the penance knights as their new main weapon. | +38 Attack +15% Hit Rate |
One-handed | Slashing, Otherworldly |
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An old greatsword from the highlands north of Rondon. These swords were nicknamed 'the king's bane' because of how effective they were against Rondon knights in the 12th century. | +60 Attack +15% Hit Rate |
Two-handed | Slashing |
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A finely decorated ornament spear from the warrior tribes of northern Vinland. The decoration suggests highly advanced cultures, but sergals remain largely unknown in the old continent. | +72 Attack | Two-handed | Slashing |
Two spears can be obtained by fighting against Rancid the Sergal:
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An eastern style sword that is delicate and sharp. Prone to critical hits. The blade has ancient writing, it translates to: "The Black Steel of the East". | +58 Attack +18% Crit Rate |
One-handed | Slashing |
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A long barbed and spiked rod. The weapon is very heavy and clumsy to wield but causes severe damage when hit. | +70 Attack +15% Hit Rate +25% Bleeding Chance |
Two-handed | Blunt |
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A masterfully forged light sword. The sword is very light and so excels in finesse. It is said that Red virtue is one of the two swords forged for the ancient king of Ma'habre. | +50 Attack Deals damage 2 times |
One-handed | Otherworldly |
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A syringe with neurotoxins attached to an officer sword. Each thrust of the sword releases some of the poison. | +38 Attack +15% Hit Rate +100% Poisoned Chance |
One-handed | Piercing |
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Four sickles attached to a broomstick. A 2-handed slashing weapon that causes severe bleeding. | +40 Attack +15% Hit Rate |
Two-handed | Slashing |
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A makeshift weapon that is a bit hard to wield, but hard to read properly as well making it an unpredictable weapon with heavy mass. Can cause burns as well. | +39 Attack +15% Hit Rate +60% Burning Chance |
Two-handed | Blunt, Fire |
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A violent and fierce weapon. A saw blade attached to a bench grinder that is customized to work without being plugged in. | +35 Attack +15% Hit Rate +100% Bleeding Chance Deals damage 3 times |
Two-handed | Slashing |
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A sword forged from the blood of Alll-mer. | +50 Attack | One-handed | Otherworldly |
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The spear that punctured Alll-mer's side as he was chained and crucified. A faint trace of the shadow that was cast away for Alll-mer to reach his ascension. | +60 Attack | Two-handed | Otherworldly |
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A toggle-locked, recoil-operated semi-automatic pistol. Typically used by the Bremen army officers as a secondary arm. | +35 Attack +15% Hit Rate Uses 9mm Bullets Deals 1 Damage in the Overworld |
One-handed | Piercing | |
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A bolt-action, magazine-fed repeating rifle. The most common used rifle in the First Great War. Shoot on field with [SHIFT]. | +46 Attack +15% Hit Rate Uses .303 Ammo Deals 2 Damage in the Overworld Removes limbs in the Overworld |
Two-handed | Piercing |
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A rifle with a knife attachment. You switch to close-range combat easily with this one. Shoot on field with [SHIFT]. | +34 Attack +15% Hit Rate Uses .303 Ammo Deals 2 Damage in the Overworld Removes limbs in the Overworld |
Two-handed | Slashing |
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A powerful gun with a serious kick. Fires a number of small pellets that stop even larger foes. Shoot on field with [SHIFT]. | +50 Attack +30% Hit Rate Uses 12-gauge shells Deals 3 Damage in the Overworld Stuns enemies in the Overworld Kills stunned enemies in the Overworld |
Two-handed | Piercing |
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