Beekeeper
Beekeeper | |
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Affiliation | God of the Depths |
Inflicted phobias | |
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Phobias | Teratophobia |
Item drops | |
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Search | (2 9mm Bullets) (4 9mm Bullets) (2 Gun powder) |
Steal | Nothing |
Overworld data | |
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HP | 8 (+1 extra) |
Executable | False |
Gunslinger/Rifle | True |
Marksmanship | True |
HP to Damage | [Torso] -50 at 7 HP [Torso] -100 at 6 HP [Torso] -200 at 5 HP |
Bear trap | Loses legs in Battle |
Booby trap | Does nothing |
Battle Theme |
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The Beekeeper is an Enemy encountered in Fear & Hunger 2: Termina.
Lore
The Beekeeper resembles a gigantic amalgamation of beehives, with its interior strangely empty and devoid of any logical explanation. Hints of a past human-like appearance remain visible.
Although the creature's transformation is not fully elucidated, it is somehow connected to the God of the Depths, as evidenced by the discovery of a beehive-infested bed bearing the long-lost Old God's sigil inside of a deserted apartment in Prehevil. Close to this bed, a table holds scattered documents, most of which contain incomprehensible ramblings. The sole constant amidst this collection is the recurring presence of that same sigil.
Location & Behaviour
- 1 Beekeeper in Prehevil - Ruined Streets
- Only active on Day 3
- 1 Beekeeper in Sewers - Western Tunnels
- Only active on Day 3
- 1 Beekeeper in Prehevil - Back Alleys
- Will only be activated by walking near a white garage with the sound of bees coming from inside, leaving the area, then coming back and walking near that same garage
Beekeepers will drop down and start chasing the player after getting close enough to the hive.
Battle
Body Part | HP | Blunt | Slashing | Piercing | Fire | Otherwordly | Ev. Rate | Magic Ev. | Resistances |
---|---|---|---|---|---|---|---|---|---|
Head | 1000 | 120% | 80% | 130% | 80% | 120% | 80% | 40% | None |
Torso | 1500 (6000) | None | None | ||||||
Torso (Rot) | 1175 (4700) | None | None | ||||||
Right Arm | 1300 | None | None | ||||||
Left Arm | 1300 | None | None | ||||||
Right Leg | 700 | None | None | ||||||
Left Leg | 700 | None | None | ||||||
Nest | 20 | None | None |
- Note: HP in parenthesis is only used for Damage-over-Time calculations.
Body Part | Skill | Effect | Condition | Chance | Success Rate |
---|---|---|---|---|---|
Torso | Tackle | Deals 13-19 Blunt damage, can knock Olivia off a wheelchair. | Arms are destroyed | 100% | 95% |
Right Arm | Double Slap | Deals 40-60 Blunt damage. | Neither arm destroyed | 100% | 100% |
Slap | Deals 30-46 Blunt Damage, can knock Olivia off a wheelchair. | Left arm destroyed | 100% | 100% | |
Left Arm | Slap | Deals 30-46 Blunt Damage, can knock Olivia off a wheelchair. | Right arm destroyed | 100% | 100% |
You stir up the hornet's nest! | Enables Hornet Sting skill for this limb. | Used once at start of battle, chosen randomly | 100% | 100% | |
Hornet Sting | Deals 1-3 Damage 3 times, causes Poisoned status, bypasses poison resistance. | Always, if enabled for this limb | 100% | 95% | |
Left Leg | You stir up the hornet's nest! | Enables Hornet Sting skill for this limb. | Used once at start of battle, chosen randomly | 100% | 100% |
Hornet Sting | Deals 1-3 Damage 3 times, causes Poisoned status, bypasses poison resistance. | Always, if enabled for this limb | 100% | 95% | |
Nest | You stir up the hornet's nest! | Enables Hornet Sting skill for this limb. | Used once at start of battle, chosen randomly | 100% | 100% |
Hornet Sting | Deals 1-3 Damage 3 times, causes Poisoned status, bypasses poison resistance. | Always, if enabled for this limb | 100% | 95% |
Strategy
Fear & Hunger Mode
wip
Masoχ-S/M Mode
wip
Dialogues
Talk
- Beekeeper: “...” The beekeeper just stares at you with his empty gaze.
- Player: [PERSUADE] “Look, I'm stepping away, I mean no harm.”
- Beekeeper: “...” A bee flies in from one eye and exits another. Maybe this thing has no brains to begin with? No use trying to talk to him.
- Player: [INTIMIDATE] “I'll smash that stupid empty face in!”
- Beekeeper: “...” Sounds like the bee hive inside this creature is activating... The buzzing sounds intensify.
- Player: “What are you?”
- Beekeeper: “...” Is the beekeeper smiling at you? It is hard to tell from him blank expression.
- Player: “I mean no harm... You understand me?”
- Beekeeper: “...” A bee flies in from one eye and exits another. Maybe this thing has no brains to begin with? No use trying to talk to him.
- Player: “Prepare to die.”
- Beekeeper: “...” Sounds like the bee hive inside this creature is activating... The buzzing sounds intensify.
- Player: [PERSUADE] “Look, I'm stepping away, I mean no harm.”
Interactions
Action | Result | Flavour text |
---|---|---|
Use Brain flower | Failure | “The creature remains are too dry soil for your seed to prosper.” |
Use Heart flower | Failure | “The creature remains are too dry soil for your seed to prosper.” |
Beat him | Nothing | “No reaction. Each kick sinks deeper to the husk as if the creature was hollow to begin with.” |
Medical diagnosis | Nothing |
Player: “The creature looks like a mishmash of beehives. Even the insides are completely hollow. There really is no explanation for this. What makes it even more puzzling is the human-like appearance of the creature which suggests it once was a human being.”
If Daan is in the party: “This creature... It looks like a mishmash of beehives. Even the insides are completely hollow... I have no explanation for this. I mean it obviously looks human-like otherwise...”
|
Search | (2 9mm Bullets) (4 9mm Bullets) (2 Gun powder) | Nothing |
Leave | Success | Nothing |
Devour | Failure | “The body of the creature is too dry to eat.” |
Harvest an organ | Failure | “The creature is hollow from the inside. There are no organs to harvest.” |
Saw off his head | Failure | “You cannot make sense what is a head and what is just another beehive.” |
Necromancy | Failure | “The soul is too corrupted and frail to be summoned back to the body. The necromancy failed.” |
Trivia
- The Beekeeper is named "Mister Dough" in some of the game's files.