Damage types
Every weapon has at least one of the five types of damage: Slashing, Piercing, Blunt, Fire and Otherworldly.
Characters without a weapon deal Blunt type damage. Most enemies in the game have a slight weakness, typically 15%, to either Slashing or Piercing.
Weapon types
The weapon type indicates whether or not certain characters can use the weapon, as well as whether or not it's a two-handed weapon (requiring both arms and disallowing use of a shield). Spears and Big swords are the only two-handed weapons, although the characters that can use the Dagger and Skeleton arm cannot use shields.
The weapon restrictions for characters are as follows:
- Enki can only use swords, axes and maces.
- Skeleton can use everything except claymores and spears.
- Nas'hrah, Moonless, Ghouls, and Blood golems cannot use any weapons.
- Cahara, D'arce, Ragnvaldr, Le'garde, and Marriage can use all weapons except Dagger and Skeletal arm
- The Demon Kid and the girl can only use Dagger and Skeletal arm as weapons.
- Marriage (Fusion) can only use Claymore, Sergal spear and Crude sword.
Name | Description | Stats/Effects | Type | Damage | Acquirement |
---|---|---|---|---|---|
![]() Short sword |
Short iron sword. Blade is a bit worn out, but the sword itself is easy and quick to handle. | +10 Attack | One-handed | Slashing |
|
![]() Cursed short sword |
Short iron sword. Blade is a bit worn out. | +40 Attack | One-handed | Slashing Otherworldly |
|
![]() Long sword |
A long iron sword. The balance of the blade feels good. | +35 Attack | One-handed | Slashing | |
![]() Cursed long sword |
A long iron sword. The balance of the blade feels good. | +70 Attack | One-handed | Slashing Otherworldly |
|
![]() Iron spear |
A standard military spear. Requires 2 hands to use. | +42 Attack | Two-handed | Piercing | |
![]() Cursed iron spear |
A standard military spear. Requires 2 hands to use. | +70 Attack | Two-handed | Piercing Otherworldly |
|
![]() Iron mace |
Rusty iron mace with hefty weight. Can cause momentary stun to enemies. | +30 Attack | One-handed | Blunt |
|
![]() Cursed iron mace |
Rusty iron mace with hefty weight. Can cause momentary stun to enemies. | +60 Attack | One-handed | Blunt Otherworldly |
|
![]() Short bow |
A short compact bow. Requires 2 hands to use. If you have iron arrows, you can shoot with [SHIFT]. | +10 Attack | Two-handed | Piercing | |
![]() Cursed short bow |
A short compact bow. Requires 2 hands to use. If you have iron arrows, you can shoot with [SHIFT]. | +50 Attack | Two-handed | Piercing Otherworldly |
|
![]() Scimitar |
A sword with a curved blade. Typically used around Eastern Sanctuaries. The blade causes deep slashing wounds. | +27 Attack | One-handed | Slashing | |
![]() Cursed scimitar |
A sword with a curved blade. Typically used around Eastern Sanctuaries. The blade causes deep slashing wounds. | +69 Attack | One-handed | Slashing |
|
![]() Dagger |
A simple dagger for children to practice sword fighting. | +5 Attack | One-handed | Slashing | |
![]() Cursed dagger |
A simple dagger for children to practice sword fighting. | +35 Attack | One-handed | Slashing Otherworldly |
|
![]() Meat cleaver |
It's not especially sharp, but lesser foes might be intimidated by its dried blood stains crude design. | +30 Attack | One-handed | Slashing | |
![]() Cursed meat cleaver |
It's not especially sharp, but lesser foes might be intimidated by its dried blood stains and crude design. | +60 Attack | One-handed | Slashing Otherworldly |
|
![]() Morning star |
A morning star with hefty weight. Can cause momentary stun to enemies as well as bleeding. | +38 Attack | One-handed | Blunt |
|
![]() Cursed morning star |
A morning star with hefty weight. Can cause momentary stun to enemies as well as bleeding. | +75 Attack | One-handed | Blunt Otherworldly |
|
![]() Bone shears |
Rusty scissors that are a little hard to use but can cause massive damage. Requires 2 hands to use. | +95 Attack -50% Hit Rate |
Two-handed | Piercing |
|
![]() Cursed bone shears |
Rusty scissors that are a little hard to use but can cause massive damage. Requires 2 hands to use. | +117 Attack -50% Hit Rate |
Two-handed | Piercing Otherworldly |
|
![]() Axe |
A typical hand axe used for multiple purposes. One of those purposes is dismemberment. | +36 Attack | One-handed | Blunt | |
![]() Cursed axe |
A typical hand axe used for multiple purposes. One of those purposes is dismemberment. | +68 Attack | One-handed | Blunt |
|
![]() Shark teeth |
A crude makeshift saw blade. The razor edge of the blade easily shreds soft skin. | +37 Attack | One-handed | Slashing |
|
![]() Cursed shark teeth |
A crude makeshift saw blade. The razor edge of the blade easily shreds soft skin. | +75 Attack | One-handed | Slashing Otherworldly |
|
![]() Ritual spear |
A simple spear used by the primitive tribes living underground. The tip is coated in poison. Requires 2 hands to use. | +42 Attack | Two-handed | Piercing |
|
![]() Cursed ritual spear |
A simple spear used by the primitive tribes living underground. The tip is coated in poison. Requires 2 hands to use. | +70 Attack | Two-handed | Piercing Otherworldly |
|
![]() War scythe |
A large spear with a broad curved blade. Ideal for multiple opponents and targets. Requires 2 hands to use. | +15 Attack 30% Success Rate Multi-hit targets |
Two-handed | Slashing |
|
![]() Cursed war scythe |
A large spear with a broad curved blade. Ideal for multiple opponents and targets. Requires 2 hands to use. | +23 Attack 30% Success Rate Multi-hit targets |
Two-handed | Slashing Otherworldly |
|
![]() Claymore |
A heavy 2-handed sword. Creates devastating damage to all living. | +80 Attack | Two-handed | Slashing |
|
![]() Cursed claymore |
A heavy 2-handed sword. Creates devastating damage to all living. | +100 Attack | Two-handed | Slashing Otherworldly |
|
![]() Eastern sword |
A delicate sword from far-east. It is very sharp, but fragile. Its shape is prone to critical attacks. | +60 Attack +40% Crit Rate Will randomly encounter Assassin Spectre |
One-handed | Slashing Otherworldly |
|
![]() Purified eastern sword |
A delicate sword from far-east. It is very sharp, but fragile. Its shape is prone to critical attacks. | +60 Attack +70% Crit Rate |
One-handed | Slashing |
|
![]() Blue sin |
A fine and light one-handed sword with faint blue carvings. On the hilt there is some writing: "For the sinners." | +85 Attack | One-handed | Slashing Otherworldly |
|
![]() Cursed blue sin |
A fine and light one-handed sword with faint blue carvings. On the hilt there is some writing: "For the sinners." | +92 Attack +70% Burning Chance |
One-handed | Slashing Fire Otherworldly |
|
![]() Skeletal arm |
A skeletal arm that has been cut off. It seems somewhat sharp and could be used as a weapon. | +20 Attack | One-handed | Slashing |
|
![]() Crude sword |
A crude bladed weapon. Strong weapon that requires 2 hands to use properly. | +70 Attack | Two-handed | Slashing | |
![]() Sergal spear |
A heavy throwing spear used by the sergal tribes in the northern parts of the western world. | +120 Attack | Two-handed | Piercing |
|
![]() Miasma |
An otherwordly sword that oozes toxic gasses. The sword is said to house the strength of six men. | +92 Attack Miasma events |
One-handed | Slashing |
|