Testing
Phobias
Phobias are a mechanic present in both Fear & Hunger and Fear & Hunger 2: Termina. They are a randomized gameplay element that affects how each player performs in combat.
Mechanics
In both games, the majority of characters are assigned a regular Phobia at random, with an equal likelihood of any regular Phobia being selected. When confronted by an enemy who triggers a character's specific Phobia, that character becomes more susceptible to harm and less capable of dodging incoming attacks. The specific penalties imposed on characters in each game, however, exhibit slight variations.
In most instances, permitting the Mind stat to reach zero will result in a character having their initial Phobia replaced by Panophobia, a condition that essentially amalgamates all regular Phobias into a single, all-encompassing fear. Which characters are susceptible to developing Panophobia varies between the two games.
The Phobias featured in both games are identical and include the following:
Phobia | Definition | Appears in |
---|---|---|
Nosophobia | Fear of disease and contamination. | F&H2 |
Necrophobia | Fear of the undead. | F&H1 |
Phasmophobia | Fear of ghosts and ghastly figures. | Both games |
Rhabdophobia | Fear of magic and otherworldly powers. | Both games |
Erotophobia | Fear of sex and genitals. | Both games |
Zoophobia | Fear of animals and beasts. | Both games |
Teratophobia | Fear of monsters and malformations. | Both games |
Panophobia | Fear of everything. | Both games |
Phobias in Fear & Hunger
- Phobia status in Fear & Hunger causes -50% Evasion Rate, +50% physical damage received.
- Cahara, D'arce, Enki, Ragnvaldr, Le'garde, and the girl will have a randomly assigned regular Phobia at the start of each run. They are also prone to developing Panophobia at zero Mind.
- Ghouls, Skeletons, Moonless, Nas'hrah and the Demon Kid do not bear assigned Phobias and are exempt from developing Panophobia.
- Turning the protagonist into a Marriage or a Marriage (Fusion) will erase a character's Phobia, as well as turning them immune to Panophobia.
Table of Phobias
At the beginning of each battle, a majority of the game's enemies will activate a particular Phobia, and some may even trigger more than one.
Phobias in Fear & Hunger 2: Termina
- Phobia status in Fear & Hunger 2: Termina causes -50% Evasion Rate, +50% Blunt, Slashing, Piercing damage received.
- All characters in the game will have a randomly assigned regular Phobia at the start of each run. They are also prone to developing Panophobia at zero Mind, with the exception of Ghouls and Black Kalev.
Table of Phobias
At the beginning of each battle, a majority of the game's enemies will activate a particular Phobia, and some may even trigger more than one.